TeleporterDestinationEditor - jimdroberts/FishMMO GitHub Wiki

Description

TeleporterDestinationEditor is a custom Unity editor for FishMMO that allows adjustment of the destination position of a teleporter in the scene. It inherits height adjustment and mouse event logic from BaseHeightAdjustEditor, enabling interactive placement of teleporter destinations in the Unity Editor.


Basic Usage

Setup

  1. Attach the TeleporterDestination component to a GameObject in your scene.
  2. The TeleporterDestinationEditor editor will automatically be used for this component in the Unity Editor.
  3. Use the scene view and mouse events to adjust the destination position interactively.

Example

// Example 1: Using the custom editor in the Unity Editor
// 1. Select a GameObject with the TeleporterDestination component.
// 2. Use the mouse in the scene view to adjust its height and position interactively.

Best Practices

  • Use this custom editor to quickly and accurately place teleporter destinations in your scenes.
  • Leverage the inherited height adjustment logic for consistent placement above ground or surfaces.
  • Document the use of custom editors for team workflows and maintainability.
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