InputFieldCanvasTypeSettings - jimdroberts/FishMMO GitHub Wiki

Description

The InputFieldCanvasTypeSettings class is a canvas type settings handler for Unity's InputField component in the FishMMO client. It applies color settings from a configuration file to the input field's color states, enabling consistent theming and easy customization of input field appearance.


API Access

Methods

  • public override void ApplySettings(object component, Configuration configuration)

    Applies color settings from configuration to the given InputField component. Sets the input field's normal, pressed, and highlighted colors using values parsed from the configuration.


Basic Usage

Setup

  1. Ensure InputFieldCanvasTypeSettings is registered in your canvas settings map for InputField components.
  2. Store color values (Primary, Secondary, Highlight) in your configuration file.
  3. When ApplySettings is called, the input field's color states will be updated according to the configuration.

Example

// Example usage in a canvas crawler or theming system:
var inputField = myGameObject.GetComponent<InputField>();
var settings = new InputFieldCanvasTypeSettings();
settings.ApplySettings(inputField, configuration);

Best Practices

  • Store all color values in a configuration file for easy theme changes.
  • Use InputFieldCanvasTypeSettings to centralize and automate input field theming across your UI.
  • Register this handler in your canvas settings map to ensure all input fields are themed consistently.
  • Extend or override for custom input field behavior or additional color states if needed.
  • Validate component types in ApplySettings to avoid runtime errors.
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