CharacterInitialSpawnPositionEditor - jimdroberts/FishMMO GitHub Wiki
CharacterInitialSpawnPositionInspector is a custom Unity editor for FishMMO that allows adjustment of the initial spawn position of a character in the scene. It inherits height adjustment and mouse event logic from BaseHeightAdjustEditor, enabling interactive placement of character spawn points in the Unity Editor.
- Attach the CharacterInitialSpawnPosition component to a GameObject in your scene.
- The CharacterInitialSpawnPositionInspector editor will automatically be used for this component in the Unity Editor.
- Use the scene view and mouse events to adjust the spawn position interactively.
// Example 1: Using the custom editor in the Unity Editor
// 1. Select a GameObject with the CharacterInitialSpawnPosition component.
// 2. Use the mouse in the scene view to adjust its height and position interactively.
- Use this custom editor to quickly and accurately place character spawn points in your scenes.
- Leverage the inherited height adjustment logic for consistent placement above ground or surfaces.
- Document the use of custom editors for team workflows and maintainability.