Static Meshes - jgoffeney/Cesium4Unreal GitHub Wiki
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References
Classes
- FMeshDescription: contains the description of the mesh including the vertices, normals and triangles.
- FMeshDescriptionBuilder: a utility class to construct a MeshDescription.
- UStaticMeshComponent: creates an instance of StaticMesh.
- UStaticMesh: a piece of geometry that consists of a static set of polygons.
- FStaticMeshAttributes: an accessor class for getting arrays of mesh components
- FVertexID : mainly an int32 wrapper
- FVertexInstanceID: mainly a uint32 wrapper