Static Meshes - jgoffeney/Cesium4Unreal GitHub Wiki

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References

Classes

  • FMeshDescription: contains the description of the mesh including the vertices, normals and triangles.
  • FMeshDescriptionBuilder: a utility class to construct a MeshDescription.
  • UStaticMeshComponent: creates an instance of StaticMesh.
  • UStaticMesh: a piece of geometry that consists of a static set of polygons.
  • FStaticMeshAttributes: an accessor class for getting arrays of mesh components
  • FVertexID : mainly an int32 wrapper
  • FVertexInstanceID: mainly a uint32 wrapper