Unity Roll a ball Game Lesson 2 Creating Collectable Objects - jasonweibel/HyperStream-Unity GitHub Wiki

Hyperstream : Unity Roll-a-ball Game - Lesson 2 - Creating Collectable Objects

Reference Tutorials

The Scene View - https://unity3d.com/learn/tutorials/topics/interface-essentials/scene-view?playlist=17090

Prefabs - Concept & Usage - https://unity3d.com/learn/tutorials/topics/interface-essentials/prefabs-concept-usage?playlist=17090

Starting Scene

Add 12 Pick Up Prefab objects to the Scene

  1. Select Scene window

  2. Drag and Drop 12 Pick Up Prefab objects onto the scene

  3. Reorganize Hierarchy Window so all Pick Ups are under the empty Pick Ups object.
    Starting Image:

    Finished Image:

    Make sure students don't do this:

  4. Move Pickups around the scene.  If students are having problems doing this with the mouse have them type the coordinates into the Transform settings of each Pick Up.
    Important - Make sure the Y Position is always set to 0.5.

Finished Scene

Transform setting for each pick up - for reference only, encourage the students to place the pick ups where ever they want.  

Important - Make sure the Y Position is always set to 0.5.

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