Unity Roll a ball Game Lesson 2 Creating Collectable Objects - jasonweibel/HyperStream-Unity GitHub Wiki
Hyperstream : Unity Roll-a-ball Game - Lesson 2 - Creating Collectable Objects
Reference Tutorials
The Scene View - https://unity3d.com/learn/tutorials/topics/interface-essentials/scene-view?playlist=17090
Prefabs - Concept & Usage - https://unity3d.com/learn/tutorials/topics/interface-essentials/prefabs-concept-usage?playlist=17090
Starting Scene

Add 12 Pick Up Prefab objects to the Scene
-
Select Scene window

-
Drag and Drop 12 Pick Up Prefab objects onto the scene


-
Reorganize Hierarchy Window so all Pick Ups are under the empty Pick Ups object.
Starting Image:

Finished Image:

Make sure students don't do this:

-
Move Pickups around the scene. If students are having problems doing this with the mouse have them type the coordinates into the Transform settings of each Pick Up.
Important - Make sure the Y Position is always set to 0.5.
Finished Scene


Transform setting for each pick up - for reference only, encourage the students to place the pick ups where ever they want.
Important - Make sure the Y Position is always set to 0.5.












Attachments:
image2017-7-12_7-27-42.png (image/png)
image2017-7-12_7-28-21.png (image/png)
image2017-7-12_7-28-45.png (image/png)
image2017-7-12_7-29-7.png (image/png)
image2017-7-12_7-30-15.png (image/png)
image2017-7-12_7-30-40.png (image/png)
image2017-7-12_7-31-9.png (image/png)
image2017-7-12_7-32-22.png (image/png)
image2017-7-12_7-32-45.png (image/png)
image2017-7-12_7-33-19.png (image/png)
image2017-7-12_7-33-32.png (image/png)
image2017-7-12_7-33-44.png (image/png)
image2017-7-12_7-33-55.png (image/png)
image2017-7-12_7-34-3.png (image/png)
image2017-7-12_7-34-22.png (image/png)
image2017-7-12_7-34-36.png (image/png)
image2017-7-12_7-34-48.png (image/png)
image2017-7-12_7-35-3.png (image/png)
image2017-7-12_7-35-23.png (image/png)
image2017-7-12_7-35-35.png (image/png)
image2017-7-12_7-35-48.png (image/png)