Pixelorama on Godot v4.3 with VisualStudio - jamad/Pixelorama GitHub Wiki

Summary


graph LR

godot-4.3.zip -- extracted --> godot-4.3 --> scons_command -->  godot.sln --> visualstudio2022 -- build -->exe["bin/godot.windows.editor.x86_64.exe"]
scons["install scons by <br>pip install scons"] --> scons_command

Pixelorama -->project.godot

exe --import --> project.godot --> 2D --> run_Pixelorama 

I tried to open it in v4.3 by downloading godot-4.3.zip

  • then build by the following command
  • pip install scons to install scons
  • scons --version to check scons
  • scons platform=windows target=editor vsproj=yes verbose=yes
  • opened godot-4.3\godot-4.3\godot.sln
  • click local windows debugger button then wait the build (long time )
  • image
  • imported "Pixelorama-master\project.godot"
  • image
  • clicked 2D mode, then ran the project
  • image
  • then Pixelorama worked as expected
  • image