Pixelorama on Godot v4.3 with VisualStudio - jamad/Pixelorama GitHub Wiki
Summary
graph LR
godot-4.3.zip -- extracted --> godot-4.3 --> scons_command --> godot.sln --> visualstudio2022 -- build -->exe["bin/godot.windows.editor.x86_64.exe"]
scons["install scons by <br>pip install scons"] --> scons_command
Pixelorama -->project.godot
exe --import --> project.godot --> 2D --> run_Pixelorama
I tried to open it in v4.3 by downloading godot-4.3.zip
- then build by the following command
pip install scons
to install scons
scons --version
to check scons
scons platform=windows target=editor vsproj=yes verbose=yes
- opened
godot-4.3\godot-4.3\godot.sln
- click
local windows debugger
button then wait the build (long time )

- imported "Pixelorama-master\project.godot"

- clicked 2D mode, then ran the project

- then Pixelorama worked as expected
