Basic matters - izayoijiichan/VGO GitHub Wiki
Version
The contents described in this manual are for the following versions.
No | item | min value | max value |
---|---|---|---|
1 | Unity version | 2019.4 | 6000.0 |
2 | UniVGO version | 2.4.11 | 2.5.21 |
3 | VGO spec version | 2.4 | 2.5 |
Supported Unity components
The following Unity components are supported by VGO
No | item | place | details |
---|---|---|---|
1 | Vgo Generator | Root | It is for managing VGO information. |
2 | Vgo Right | Root / Child | You can add rights information to VGO. |
3 | Animator | Root | You can set Human Avatar in GameObject. |
4 | Animattion | Child | You can set animation in GameObject. |
5 | Collider | Child | You can set collision judgment for GameObject. |
6 | Rigidbody | Child | You can set physics to GameObject and move it |
7 | Light | Child | You can set the light source for GameObject. |
8 | Particle System | Child | You can set particles to GameObject. |
9 | Skybox | Child | You can set skybox to Scene. |
10 | Vgo Spring Bone Group | Child | You will be able to set the spring bone (swaying object). |
11 | Vgo Spring Bone Collider Group | Child | You can set the collider for the spring bone. |
12 | Cloth | Child | You can set cloth for GameObject. |
Usable shaders
The supported shaders are as follows.
No | render pipeline | shader name | descriptoin | min version | max version |
---|---|---|---|---|---|
1 | BRP | Standard | Built-in Standard shader | ||
2 | BRP | Particles/Standard Surface | Particle System dedicated shader | ||
3 | BRP | Particles/Standard Unlit | Particle System dedicated unlit shader | ||
4 | BRP | Skybox/6 Sided | Skybox 6 sided shader | ||
5 | BRP | Skybox/Panoramic | Skybox panoramic shader | ||
6 | BRP | Skybox/Procedural | Skybox procedural shader | ||
7 | BRP | Unlit/Color | |||
8 | BRP | Unlit/Texture | |||
9 | BRP | Unlit/Transparent | |||
10 | BRP | Unlit/Transparent Cutout | |||
11 | BRP | UniGLTF/StandardVColor | Vertex Color shader | ||
12 | BRP | UniGLTF/Unlit | |||
13 | BRP | VRM/MToon | MToon 0.x shader | ||
14 | BRP/URP | VRM10/MToon10 | MToon 1.0 shader | ||
15 | URP | Universal Render Pipeline/Lit | Universal Render Pipeline Lit shader | ||
16 | URP | Universal Render Pipeline/Simple Lit | Universal Render Pipeline Simple Lit shader | ||
17 | URP | Universal Render Pipeline/Unlit | Universal Render Pipeline Unlit shader | ||
18 | URP | Universal Render Pipeline/Particles/Lit | Universal Render Pipeline Particle Lit shader | ||
19 | URP | Universal Render Pipeline/Particles/Unlit | Universal Render Pipeline Particle Unlit shader | ||
20 | HDRP | HDRP/Lit | HD Render Pipeline Lit shader | ||
21 | HDRP | HDRP/Eye | HD Render Pipeline Eye shader | ||
22 | HDRP | HDRP/Hair | HD Render Pipeline Hair shader | ||
23 | BRP/URP/HDRP | lilToon | lilToon shader | 1.2 | 1.7 |
- Skybox / Cubemap is not supported.