XML Blends - ixray-team/ixray-1.6-stcop GitHub Wiki
Important
Статус: Поддерживается
Минимальная версия: 1.2
XML Blends - альтернативная система компиляции шейдеров, представляющая дальнейшую замену Lua компиляции шейдеров. Ниже предоставлен пример эквивалентный между XML и Lua.
- Lua:
function normal(shader, t_base, t_second, t_detail)
shader:begin("accum_volumetric", "accum_volumetric")
:fog(false)
:zb(true, false)
:blend(true, blend.one, blend.one)
:sorting(2, false)
shader:dx10texture("s_lmap", t_base)
shader:dx10texture("s_smap", "null")
shader:dx10texture("s_noise", "fx\\fx_noise")
shader:dx10sampler("smp_rtlinear")
shader:dx10sampler("smp_linear")
shader:dx10sampler("smp_smap")
end
- XML:
<w>
<element_0 ps="accum_volumetric" vs="accum_volumetric" fog="0" zread="1" zwrite="0">
<blend status="1" src="one" dest="one" />
<sort status="0" count="2" />
<texture name="s_lmap" rt="t_base" />
<texture name="s_smap" rt="null" />
<texture name="s_noise" rt="fx\\fx_noise" />
<sampler name="smp_rtlinear" />
<sampler name="smp_linear" />
<sampler name="smp_smap" />
</element_0>
</w>
-
ps
- pixel shader file -
vs
- vertex shader file -
gs
- geometry shader file -
fog
- fog (0/1) -
zread
- zbuffer read (0/1) -
zwrite
- zbuffer write (0/1)
-
status
- enable/disable (0/1) -
src
- input type (zero
/one
/srccolor
/invsrccolor
/srcalpha
/destalpha
/invdestalpha
/destcolor
/invdestcolor
/srcalphasat
) -
dest
- output type (zero
/one
/srccolor
/invsrccolor
/srcalpha
/destalpha
/invdestalpha
/destcolor
/invdestcolor
/srcalphasat
)
-
status
- enable/disable (0/1) -
count
- priority (number)
-
dist
- enable/disable distort (0/1) -
emissive
- enable/disable emissive (0/1) -
wmark
- enable/disable wmark (0/1)
-
status
- enable/disable (0/1)
-
status
- enable/disable (0/1) -
count
- count (number)
-
r
- enable/disable r-channel write (0/1) -
g
- enable/disable g-channel write (0/1) -
b
- enable/disable b-channel write (0/1) -
a
- enable/disable a-channel write (0/1)
-
status
- enable/disable (0/1) -
cmp
- (never
,less
,equal
,lessequal
,notequal
,greater
,greaterequal
,always
) -
mask
- count (number) -
wmask
- count (number) -
fail
- (keep
,zero
,replace
,incrsat
,decrsat
,invert
,incr
,decr
) -
pass
- (keep
,zero
,replace
,incrsat
,decrsat
,invert
,incr
,decr
) -
zfail
- (keep
,zero
,replace
,incrsat
,decrsat
,invert
,incr
,decr
)
-
value
- value (number)
-
name
- texture name
-
name
- sampler name
-
mode
- (none
,cw
,ccw
)