MATT Trigger Tile - ironmonk88/monks-module-wiki GitHub Wiki
Triggers the targeted tiles.
Use this to directly trigger a tile.
Use this to trigger the tile itself.
Use this to trigger the current tile collection
.
Use this trigger all tiles with a Tag matching your Use Tagger settings.
- Tiles Tagger
Which tokens will be used added to the triggered tile's data.
Use this to directly add a token to the triggered tile's data.
- Tokens Tagger
Use this to add the triggering token to the triggered tile's data.
Use this to add the tokens within the tile to the triggered tile's data.
Use this to add all player tokens on the scene to the triggered tile's data.
Use this to add the current token collection
to the triggered tile's data.
Use this to add all tokens with a Tag matching your Use Tagger settings to the triggered tile's data.
- Tokens Tagger
Enter the name of a Landing here that can be used as the starting action thread. This will override any automatic Landings on the targeted tiles.
Adds any data such as tokens or trigger method to the action thread on the triggering tile. This includes Stop Remaining Actions
or anything else that cause a stop; if the triggered tile returns a stop
, the triggering tile will be stopped as well.
Allows the triggered tile to be triggered even when its disabled.
- Triggering a tile via itself or a secondary tile is not tracked in the history log.
- If the trigger tile results in an infinite loop with a token involved, there can be situations where it is tracked.
- Does not trigger deactivated tiles unless the
Allow Disabled
setting is checked. -
$\color{red}{\textsf{Warning}}$ : This action can result in Infinite Loops and crash your Foundry. Use responsibly.
- Foundry 12.330
- MATT 12.01