MATT Pan Canvas - ironmonk88/monks-module-wiki GitHub Wiki
Pan Canvas
When triggered, this will change the canvas view for the selected players.
Select Coordinates
You can select a specific location on the game canvas, or select the following entity types on the canvas to use them as the location.
Please Select Location
You can double-click this field to bring up the location details window. You can manually enter coordinates or entity IDs here.
X & Y
- Use
+ 100
etc to move the token relative to it's current position; Space is Important.- Both the
X
andY
fields need to filled out, even if its just+ 0
. - You can use dice notation to pan a random amount.
- Accepts Handlebar Expressions.
- Both the
Use Current View
When used, this button sets the Pan Canvas to your current view position and zoom level.
Triggering Token
When used, this will pan the canvas to the triggering token.
Player Tokens
When used, this will pan each player's canvas to a token belonging to their assigned actor. Does nothing for the Gamemaster.
Current Location
Using this action following a Roll Table action, if the table's result is text entries properly formatted to coordinates, the canvas will pan to those coordinates. {"x": 100, "y": 100}
will pan the canvas to 100, 100 for example.
Use Tagger
Pans the canvas to an entity with a Tag matching your Use Tagger settings. If there are multiple entities with a valid Tag present, it pans to the newest one.
Animate
If checked, the pan canvas will be animated to that location. If unchecked, the canvas move is instantaneous.
Duration
How long it takes the animation to reach the destination.
For
Who has their canvas panned.
- Everyone
- Players Only
- GM Only
- Triggering Player
- Triggering Token Owner
- Current Tokens Owner
- Current Users
Select Entity
Use this to directly target a user in the player list to have them have their canvas panned.
Notes
Page Last Updated
MATT 11.12