MATT Jump to Landing - ironmonk88/monks-module-wiki GitHub Wiki

Jump to Landing

When this action is reached in the action list, it jumps to a Landing with a name matching the one entered here.

Name

The landing of the Landing to redirect to. Spaces, symbols, and capitalization all must match.

Handlebar Expressions

  • {{token.name}} jumps to a landing matching the name of the current token.
  • {{{value.text.[0]}}} this can be used with this action following a Roll Table action to jump to a landing whose name matches the text result of that table; see the sample tile Randomized Actions.
  • {{value.totalPlayers}} this can be used to go a Landing based on the number of players, see the sample tile Reference Player Count.
  • {{variable.valuename}} can be used to jump to a Landing matching a stored Variable in the tile.

Limit

Limits the jump to the landing to X loops, then continues down the action list after that amount is reached. Leave this field blank to have no limit.

Notes

  • $\color{red}{\textsf{Warning}}$: This action can result in Infinite Loops and crash your Foundry. Use responsibly.

Sample Tiles That Use This Action

  • [Clock](/ironmonk88/monks-module-wiki/wiki/ST-Clock)
  • [Footprints](/ironmonk88/monks-module-wiki/wiki/ST-Footprints)
  • [Ooze Splitter](/ironmonk88/monks-module-wiki/wiki/ST-Ooze-Splitter)
  • [Randomized Actions](/ironmonk88/monks-module-wiki/wiki/ST-Randomized-Actions)
  • [Reference Player Count](/ironmonk88/monks-module-wiki/wiki/ST-Reference-Player-Count)
  • [Shifting Walls](/ironmonk88/monks-module-wiki/wiki/ST-Shifting-Walls)
  • [Slot Machine (Basic)](/ironmonk88/monks-module-wiki/wiki/ST-Slot-Machine-Basic)

Page Last Updated

  • Foundry 12.325
  • MATT 12.01