MATT Jump to Landing - ironmonk88/monks-module-wiki GitHub Wiki
Jump to Landing
When this action is reached in the action list, it jumps to a Landing with a name matching the one entered here.
Name
The landing of the Landing to redirect to. Spaces, symbols, and capitalization all must match.
Handlebar Expressions
{{token.name}}
jumps to a landing matching the name of the triggering token.{{{value.text.[0]}}}
this can be used with this action following a Roll Table action to jump to a landing whose name matches the text result of that table; see the sample tile Randomized Actions.{{value.totalPlayers}}
this can be used to go a Landing based on the number of players, see the sample tile Reference Player Count.{{variable.valuename}}
can be used to jump to a Landing matching a stored Variable in the tile.
Limit
Limits the jump to the landing to X
loops, then continues down the action list after that amount is reached. Leave this field blank to have no limit.
- Also accepts Handlebar Expressions if you need a variable amount of jumps.
Notes
- $\color{red}{\textsf{Warning}}$: This action can result in Infinite Loops and crash your Foundry. Use responsibly.
Sample Tiles That Use This Action
- [Clock](/ironmonk88/monks-module-wiki/wiki/ST-Clock)
- [Footprints](/ironmonk88/monks-module-wiki/wiki/ST-Footprints)
- [Ooze Splitter](/ironmonk88/monks-module-wiki/wiki/ST-Ooze-Splitter)
- [Randomized Actions](/ironmonk88/monks-module-wiki/wiki/ST-Randomized-Actions)
- [Reference Player Count](/ironmonk88/monks-module-wiki/wiki/ST-Reference-Player-Count)
- [Shifting Walls](/ironmonk88/monks-module-wiki/wiki/ST-Shifting-Walls)
- [Slot Machine (Basic)](/ironmonk88/monks-module-wiki/wiki/ST-Slot-Machine-Basic)
Page Last Updated
- Foundry 12.331
- MATT 12.02