Core Assigning a User an Owned Actor - ironmonk88/monks-module-wiki GitHub Wiki

1. Assign Ownership of the Actor

https://github.com/ironmonk88/monks-module-wiki/blob/625ca3d154882e39c5c0549fe85055fbd1941c31/Core_Foundry/Assigned_Owned_Actor/Permission_Configuration.png

  1. Right-click the actor in the actor directory, then select "Configure Permissions".
  2. Give the desired player ownership using the dropdown, then click save changes.

2. Assign the Character to the Player

https://github.com/ironmonk88/monks-module-wiki/blob/625ca3d154882e39c5c0549fe85055fbd1941c31/Core_Foundry/Assigned_Owned_Actor/Player_List.png

  1. Right click the player's name in the player list (bottom left), then select "User Configuration.
  2. Select Character will be populated with a list of all characters that the player has "Observer" or "Owner" levels of permission for.
  3. Click the desired character, it should be highlighted at this point, then click save configuration.

https://github.com/ironmonk88/monks-module-wiki/blob/625ca3d154882e39c5c0549fe85055fbd1941c31/Core_Foundry/Assigned_Owned_Actor/User_Configuration.png

Notes

  • Some modules that deal with loot, such as Monk's Enhanced Journal, require a character assigned so that they know where to properly send the loot.
  • [Monk's Active Tile Triggers]]'s [Teleport action requires an assigned character for cross-scene teleports to properly function and send the player to the destination scene.