KAI_BasicSightCheck - inkoalawetrust/KAI GitHub Wiki
KAI_BasicSightCheck
Parent class: KAI_LOFRaycast
Description
This class is a raycast alternative to CheckSight() due to the scope system not allowing the function to be called from within a [KAI_LOFRaycast]] tracer. It's used by [CheckSightTo().
Variables
GoodLOS
Type: Boolean
Returns true if SightTarget is in sight of Shooter. False otherwise.
SightTarget
Type: Actor pointer
The actor that the Shooter is looking for.
NoBlockSight
Type: Boolean
Set to true if the sight trace should ignore sight blocking lines. False otherwise.