05 3 amiidb - impeeza/pixl.js GitHub Wiki
#amiidb
- Browse…
- search…
- my collection…
- My data…
- set up…
- [quit]
- The Legend of Zelda
- Animal Crossing: Friends
- Monster Hunter: Rise
- …
- [return]
- *Link
- Method
- Zelda
- Cannon
- [Previous page]
- [Next page]
- [return]
Remark:
If there is a large amount of Animal Crossing data, it will be displayed in separate pages.
(*) marked as favorites
How to check if it has been used on the same day?
- collect…
- Save as…
- search…
- [return]
<01 ab:bc:cd:de:ef:f0:01>
- Link
- Baoge climbing set
- Randomly generated
- Auto Random [On]
- Collect…
- Cancel favorites…
- Create new amiibo…
- Save as…
- [Back to list]
- [Return to menu]
- [Exit application]
- [______________]
- Link/Legend of Zelda
- Link/riot
- [Return to menu]
- Favorites 1
- Favorites 2
- [Return to menu]
- Create new favorites…
- Delete favorites…
- Clear favorites…
- [Return]
Same as amiibo list page
Click amiibo to jump to amiibo details page
- 00-link
- 01-8bitlink
- …
- 20-Empty data
- [Return to menu]
Note: 20 slots, save as you like, the number of slots can be modified in the settings
- Amiibo keys [Loaded]
- Data slot [20]
- [Return to menu]
magic: 4 bytes fixed bytes: AMDB version: 2 bytes db_amiibo_offset: 4 bytes db_game_offset: 4 bytes db_link_offset: 4 bytes string_pool_offset: 4 bytes data_pool_offset: 4 bytes
record_header + record_data
record_header(4 bytes):
- version: 1 bytes
- flags: 1 bytes
- record_entry_size: 2 bytes
- record_cnt: 2 bytes
amiibo_record(14 bytes, fixed length):
- id: 2 bytes
- head: 4 bytes
- tail: 4 bytes
- name_en: 4 bytes (offset in string pool)
- name_cn: 4 bytes (offset in string pool)
record_header + record_data
record_header(4 bytes):
- version: 1 bytes
- flags: 1 bytes
- record_entry_size: 2 bytes
- record_cnt: 2 bytes
record_data(N * game_record):
game_record(18 bytes):
- id: 2 bytes
- parent_id: 2 bytes
- name_en: 4 bytes (offset in string pool)
- name_cn: 4 bytes (offset in string pool)
- link_cnt: 2 bytes
- link_data: 4 bytes begin index of link_record
record_header + record_data
record_header(4 bytes):
- version: 1 bytes
- flags: 1 bytes
- record_entry_size: 2 bytes
- record_cnt: 2 bytes
record_data(N * link_record):
link_record(16 bytes):
- game_id: 2 bytes
- amiibo_id: 2 bytes
- usage_en: 4 bytes (offset in string pool)
- usage_cn: 4 bytes (offset in string pool)
record_header + record_data
record_header(4 bytes):
- version: 1 bytes
- flags: 1 bytes
- record_entry_size: 2 bytes: 0xFFFF NOT DEFINED
- record_cnt: 2 bytes
record_data(N * link_record):
pool_record(X bytes):
- length: 2 bytes
- data: X bytes + with trail \0 bytes
flags: 0000 0001: record db 0000 0010: string pool 0000 0100: data pool