EditorUtils - immersivecognition/unity-experiment-framework GitHub Wiki
Class which handles the cascading settings system. Wraps a Dictionary.
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UXF.EditorUtils.CameraDisplayOverride.OnValidate()
Called when the script is loaded or a value is changed in the inspector (Called in the editor only).
Parameters
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UXF.EditorUtils.Comment.Start()
Start is called on the frame when a script is enabled just before any of the Update methods is called the first time.
Parameters
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