Tinkering With The Properties - imchillin/CMTool GitHub Wiki
CMTool has a page for further tinkering with Actor properties letting you change RGB values of some attributes, as well as apply „Drenched” effect (wetter than wet), as well as normally unavailable status effects in GPose.
If you want to change your characters skintone, hair colour, etc. you can change their RGB values as shown in (1). There are also possibilities for transforming your character and editing byte arrays for them, but unless you know what you are doing, you should stay far away from those.
You can also apply the Wet and Drenched visual effects (2) to your character whenever you want for some of that fresh out of gym look.
Here’s a quick and dirty example where I turned my character into a red demon.
Following setting will only work in GPose. First start by opening the GPose menu in game (default keybind is r
) and apply any status effect (1), what you choose is not important.
Then in CMTool apply the status effect you want (1) Fetters in this example. Then go back into the game and disable the status effect in GPose menu. Now your character should have the chosen status effect applied to them as shown above. If you want to, you can disable it with „Reset” button, without having to leave GPose.