Storyboard features - ikemen-engine/Ikemen-GO GitHub Wiki
[Scenedef]
skipbutton
skipbutton
: set to 0 to disable storyboard interruption when button is pressed (default: 1)
[Scene X]
bgm.volume
bgm.volume
: adjust the volume. 100 is for 100% (default: 100)
bgm.loopstart
bgm.loopstart
: adjust the loop start sample number
bgm.loopend
bgm.loopstart
: adjust the loop end sample number
layerX.font.scale
layerX.font.scale
: scale used by layerX.font
layerX.font.height
layerX.font.height
: TTF font height overriding of layerX.font
layerX.palfx
Similarly to PalFX state controller storyboard anim
and spr
elements can have temporary or permanent effects applied to their palettes via palfx
element types. Refer to this section for a list of PalFX suffixes and description what each optional parameter does.
layerX.spacing
layerX.spacing
: x, y additional spacing between rendered letters (default: 0, 0)
layerX.textwindow
layerX.textwindow
: x1, y1, x2, y2 dimensions of the text rendering area. If window is set, text will automatically wrap within it, just like in victory screen text field.
layerX.vel
layerX.vel
: x, y velocity of the text layer, for scrolltexts and similar effects (default: 0, 0). See this pull request for an example.