Better Lanterns (was causing invisible pixels and issues with textures)
Bobby (was causing chunks not to load when RTP/teleporting)
DynamicFPS (causing crashes)
Easy Anvils (causing crashes when breaking an anvil)
Spawn Animations (was really bad)
Starter Structure (was causing crashes/issues)
Stendhal (replaced)
Tokimis Terrain (just for the time being ;) trust)
Fixed/Added
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Added 2 noble new plushies to the group
Added JEI on top of EMI due to incompatibilities and bugs
Added Questbook Recipe
Added Ram Sticks that while 4 being used at once in a crafting table will craft a special someone
Added armor attribute buffs for Mythic Upgrades armor
Added scripts to add more QOL (lettuce from Farm’n’Charm and cabbage from Farmer’s Delight is now swappable, tomatoes are swappable, onions are swappable, eggs are swappable, etc.)
Added some compat scripts to help with quality of life (dealt with Mythic Upgrades armor, Create, and other things)
Added a use for Shiitake Mushrooms to make an eatable soup
Adjusted Spelunkery Slime Config so they only spawn in Slime Chunks now and not in ALL caves
Buffed Mythic Upgrades armor to make them better than Netherite and boost their attributes, so it’s up to you to choose what attributes you want
Buffed Obsidian Tools to have faster digging speed/attack damage so they make sense to upgrade to from Diamond
Changed the Niftycarts “render flowers” config option to false which was causing a crash with modded flowers
Changed the way tool/armor progression works (You now have to incorporate bronze and obsidian into the progression of tools and armor.) [Wood > Stone > Iron > Bronze > Diamond > Obsidian > Netherite > Advanced Netherite Levels > Mythic Upgrades]
Coins are now smeltable so they are actually useful to take now
Disabled Spark’s AutoProfile so Macs can stop crashing on startup
Disabled “Stone Stripe” feature from Spelunkery since it messed with stone generation (andesite, tuff, granite, diorite, etc)
Fixed control settings screen being weird on different GUI scale
Fixed the GOD-like Cooked Carrots
Fixed the double doors crash
Iron Chests: Restocked Barrel Fix (now can be mined and picked up)
Jade ore added to Emissive ore in Comp Reimagined shaders
Made Tuff Recipe
Made backpack stack upgrades WAY easier to get
Made it so Create Vaults now hold up to 32 stacks (was 20 before) and you get 2 from the crafting recipe, so they are more worth crafting now
Made it so pets are now immortal and no longer hittable once tamed
Made it so you can get the Blaze Burner by playing in peaceful mode by being able to craft it :)
Made the Bater Wucket useful in any bucket recipe, including teas, wines, food, etc.
Made the Main Menu Screen, Pause Screen and the NOFTB Screen Auto Scalable so now it will always be the same size no matter the GUI scale
Made the Mod Menu Config Screen more noticeable
Mythic Upgrades armor now REQUIRES Advanced Netherite-Diamond to be able to craft the armors since they are now buffed and in this case "end game gear"
Removed Blood Moon and Super Blood Moon events (were not cozy at all)
Removed Polypores from Clutter due to crashes when placed with continuous placement
Removed Seasons as a default setting in all 3 Complimentary Reimagined Shaders
Removed the Bounty Board from Let’s Do WilderNature due to crashes/invisible chunks
The Vein Mining enchantment now works on most stones, gravel, sand, and dirt. So now it's easier to collect materials :)
Updated our custom Homestead mod fixing the passive regen for the Golden Leaf, the Tranquil Lantern not giving the passive regen while in its radius, and not keeping all mobs out with the tranquil lantern
You now have the option to turn off the Custom Cursor on the Main Menu Screen :)
Updated/Downgraded
AmbientSounds Updated
Balm Updated
Clutter Updated
Companion Updated
Connectable Chains Updated
Cooked Carrots Updated
CorgiLib Updated
Cool Rain Updated
Double Doors Downgraded
Elytra Trims Updated
Enchanter Fix Updated
Euphoria Patches Updated
Extreme Sound Muffler Updated
Fabric API Updated
Fabric Language Kotlin Updated
FancyMenu Updated
Farmer’s Delight Refabricated Updated
Fetzi’s Asian Decoration Updated
FTB Quests, Xmod Compat, Essentials, and Filter system have all been updated
Fzzy Config Updated
Geckolib Updated
Global Packs Updated
JEI Updated
LambDynamicLights Updated
Let's Do Addon Compat Updated
Let's Do Addon Structures Updated
Let's Do Farm&Charm Updated
Let’s Do Farm & Charm Updated
Lithostitched Updated
MCPitanLib Updated
MmmMmmMmmMmm Updated
Modernfix Updated
MoonlightLib Updated
More Compat (Let's Do) Updated
More Compat (Natures Spirit) Updated
More Compat (OTBWG) Updated
No Resource Pack Warnings Updated
Not Enough Crashes Updated
Oh The Trees You’ll Grow Updated
Repurposed Structures Updated
Sawmill Updated
Smooth Scrolling Updated
Sophisticated Backpacks Updated
Sophisticated Core Updated
Storage Drawers Updated
Subtle Effects Updated
TxniLib Updated
Xaero's WorldMap Updated
Resourcepacks / Graphic Changes / Quest Changes
Added new Commissioned Background/LoadingScreen art from Gigoe
Added new Commissioned Questbook Art from SlugV
Combined the Custom Homestead GUIs, Crosshair, and Essentials all together again (peoples fence textures kept breaking and causing texture issues) [i'm sorry it had to be done] (keep it at the top of your resourcepacks please)
Fixed all quests that needed to be fixed
Made some questlines non-linear so quests are more achievable by the way that YOU play.
Replaced "Stay True" with "Stay True No Bushy Leaves"