User:Polygone - hpgDesigns/hpgdesigns-dev.io GitHub Wiki

Wantlist

ENIGMA

  • parenting events
  • constants, include files
  • reworking windows widgets
  • bug fixes
  • directx port (so surfaces can work on more systems and add full graphical compatibility with GM)

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LGM/Plugin

  • Compile time improvements (Will greatly speed up use)
  • Regex GM compatibility resolver (for GM compatibility)
  • Tabbar in LGM (To speed up and increase LGM usability)
  • Joshedit bug fixes and changed find/replace bar (To increase LGM usability)
  • Options panel (To increase LGM usability)
  • Advanced Code Mode (To increase LGM usability)
  • Code formatting (To increase LGM usability)
  • Room editor suggestion (To increase LGM usability and allow more efficient room design)

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Notes

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Contributions

My contributions to ENIGMA repo:

  • STL wrappers for GM's data structures (ds_list, ds_map etc)
  • Most of the d3d functions (models, basic shapes, transform stack, primitive functions)
  • Move functions for bbox (move_contact, move_outside, move_bounce)
  • Texture setting functions
  • Collision circle/ellipse
  • Resource functions
  • Windows functions (region, window)
  • Game Settings
  • Various file function, also rewrote some file functions to be GM compatible
  • Windows widget functions
  • A number of action functions
  • Many of small tweaks, fixes, suggestions and functions all around the place

My contributions to LGM repo:

  • Changes to the event selector
  • Many suggestions

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Submitted Content

This is a list of the examples/games I have submitted on the EDC: