Glsl_program_validate - hpgDesigns/hpgdesigns-dev.io GitHub Wiki

Notation

Description

NOTE: Shader programs must be attached to shaders before they are linked and compiled, and they must be linked and validated before they can be used. Tells a given shader to program to validate and returns whether it was successful.

Parameters

  • id: index of the shader program

Return Values

bool: Returns (true or false) whether or not the shader program was able to successfully link.

Example Call

// demonstrates telling a given shader program to validate
shader_program_validate(myshpr);

NOTOC

Category:Function:All