D3d_set_shading - hpgDesigns/hpgdesigns-dev.io GitHub Wiki

Notation

Description

Sets whether to interpolate the lighting between vertexes. May not work properly on older graphics cards.

Parameters

  • smooth boolean value whether or not to use smooth shading for lighting

Return Values

No values are returned from the function.

Example Call

// Demonstrates drawing a cube with preset lights using smooth shading.
d3d_set_lighting(true);
d3d_set_shading(true);
d3d_draw_block(30, 30, -20, 70, 70, 20, background_get_texture(bg_example), 1, 1);

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