D3d_get_culling - hpgDesigns/hpgdesigns-dev.io GitHub Wiki
Description
Gets the 3D backface culling mode and returns it.
NOTE: The default culling orientation is clockwise. OpenGL defaults to counter-clockwise.
Parameters
Parameter | Data Type | Description |
---|---|---|
none | this function has no parameters |
Return Values
integer: Returns the back face culling mode.
Example Call
// A good place to enable culling is when you turn on 3D rendering.
switch (d3d_get_culling()) {
case rs_none:
// no face culling in use
break;
case rs_cw:
// clockwise face culling in use
break;
case rs_ccw:
// counter-clockwise face culling in use
break;
}
NOTOC