Colligma - hpgDesigns/hpgdesigns-dev.io GitHub Wiki
This folder contains the original Colligma. Colligma was ENIGMA's pixel
perfect collision system, designed by Ludamad. It was released with R3,
but did not behave properly for non-rotated sprites, or for sprites that
were rotated and scaled. Additionally, the system itself was far from
optimally efficient. For instance, it used char
for its bitmask
storage instead of int
, meaning far more reads than necessary.
Since then a recode commenced, but was lost in a hard drive format and re-started. It was never completed nor distributed to anyone. The original remains in ENIGMA's directory hierarchy on the off chance that someone would rather spruce it up than start anew, as its own creator had.