Classes Game_Actor - hikipuro/rpgmakermv_ref GitHub Wiki

Game_Actor クラス

[クラス一覧 / rpg_objects.js]

(ver.1.6.2)

アクターの処理を行う

定義場所: rpg_objects.js

クラスの属性

メソッド

名前 説明
initialize
initMembers
setup
actorId
actor
name
setName
nickname
setNickname
profile
setProfile
characterName
characterIndex
faceName
faceIndex
battlerName
clearStates
eraseState
resetStateCounts
initImages
expForLevel
initExp
currentExp
currentLevelExp
nextLevelExp
nextRequiredExp
maxLevel
isMaxLevel
initSkills
initEquips
equipSlots
equips
weapons
armors
hasWeapon
hasArmor
isEquipChangeOk
changeEquip
forceChangeEquip
tradeItemWithParty
changeEquipById
isEquipped
discardEquip
releaseUnequippableItems
clearEquipments
optimizeEquipments
bestEquipItem
calcEquipItemPerformance
isSkillWtypeOk
isWtypeEquipped
refresh
isActor
friendsUnit
opponentsUnit
index
isBattleMember
isFormationChangeOk
currentClass
isClass
skills
usableSkills
traitObjects
attackElements
hasNoWeapons
bareHandsElementId
paramMax
paramBase
paramPlus
attackAnimationId1
attackAnimationId2
bareHandsAnimationId
changeExp
levelUp
levelDown
findNewSkills
displayLevelUp
gainExp
finalExpRate
benchMembersExpRate
shouldDisplayLevelUp
changeLevel
learnSkill
forgetSkill
isLearnedSkill
hasSkill
changeClass
setCharacterImage
setFaceImage
setBattlerImage
isSpriteVisible
startAnimation
performActionStart
performAction
performActionEnd
performAttack
performDamage
performEvasion
performMagicEvasion
performCounter
performCollapse
performVictory
performEscape
makeActionList
makeAutoBattleActions
makeConfusionActions
makeActions
onPlayerWalk
updateStateSteps
showAddedStates
showRemovedStates
stepsForTurn
turnEndOnMap
checkFloorEffect
executeFloorDamage
basicFloorDamage
maxFloorDamage
performMapDamage
clearActions
inputtingAction
selectNextCommand
selectPreviousCommand
lastMenuSkill
setLastMenuSkill
lastBattleSkill
setLastBattleSkill
lastCommandSymbol
setLastCommandSymbol
testEscape
meetsUsableItemConditions