Classes BattleManager - hikipuro/rpgmakermv_ref GitHub Wiki

BattleManager クラス

[クラス一覧]

(ver.1.6.2)

戦闘シーンの管理

定義場所: rpg_managers.js

クラスの属性

  • Static クラス

メソッド

名前 説明
setup
initMembers
isBattleTest
setBattleTest
setEventCallback
setLogWindow
setStatusWindow
setSpriteset
onEncounter
ratePreemptive
rateSurprise
saveBgmAndBgs
playBattleBgm
playVictoryMe
playDefeatMe
replayBgmAndBgs
makeEscapeRatio
update
updateEvent
updateEventMain
isBusy
isInputting
isInTurn
isTurnEnd
isAborting
isBattleEnd
canEscape
canLose
isEscaped
actor
clearActor
changeActor
startBattle
displayStartMessages
startInput
inputtingAction
selectNextCommand
selectPreviousCommand
refreshStatus
startTurn
updateTurn
processTurn
endTurn
isForcedTurn
updateTurnEnd
getNextSubject
allBattleMembers
makeActionOrders
startAction
updateAction
endAction
invokeAction
invokeNormalAction
invokeCounterAttack
invokeMagicReflection
applySubstitute
checkSubstitute
isActionForced
forceAction
processForcedAction
abort
checkBattleEnd
checkAbort
processVictory
processEscape
processAbort
processDefeat
endBattle
updateBattleEnd
makeRewards
displayVictoryMessage
displayDefeatMessage
displayEscapeSuccessMessage
displayEscapeFailureMessage
displayRewards
displayExp
displayGold
displayDropItems
gainRewards
gainExp
gainGold
gainDropItems

setup

定義: setup()


initMembers

定義: initMembers()


isBattleTest

定義: isBattleTest()


setBattleTest

定義: setBattleTest()


setEventCallback

定義: setEventCallback()


setLogWindow

定義: setLogWindow()


setStatusWindow

定義: setStatusWindow()


setSpriteset

定義: setSpriteset()


onEncounter

定義: onEncounter()


ratePreemptive

定義: ratePreemptive()


rateSurprise

定義: rateSurprise()


saveBgmAndBgs

定義: saveBgmAndBgs()


playBattleBgm

定義: playBattleBgm()


playVictoryMe

定義: playVictoryMe()


playDefeatMe

定義: playDefeatMe()


replayBgmAndBgs

定義: replayBgmAndBgs()


makeEscapeRatio

定義: makeEscapeRatio()


update

定義: update()


updateEvent

定義: updateEvent()


updateEventMain

定義: updateEventMain()


isBusy

定義: isBusy()


isInputting

定義: isInputting()


isInTurn

定義: isInTurn()


isTurnEnd

定義: isTurnEnd()


isAborting

定義: isAborting()


isBattleEnd

定義: isBattleEnd()


canEscape

定義: canEscape()


canLose

定義: canLose()


isEscaped

定義: isEscaped()


actor

定義: actor()


clearActor

定義: clearActor()


changeActor

定義: changeActor()


startBattle

定義: startBattle()


displayStartMessages

定義: displayStartMessages()


startInput

定義: startInput()


inputtingAction

定義: inputtingAction()


selectNextCommand

定義: selectNextCommand()


selectPreviousCommand

定義: selectPreviousCommand()


refreshStatus

定義: refreshStatus()


startTurn

定義: startTurn()


updateTurn

定義: updateTurn()


processTurn

定義: processTurn()


endTurn

定義: endTurn()


isForcedTurn

定義: isForcedTurn()


updateTurnEnd

定義: updateTurnEnd()


getNextSubject

定義: getNextSubject()


allBattleMembers

定義: allBattleMembers()


makeActionOrders

定義: makeActionOrders()


startAction

定義: startAction()


updateAction

定義: updateAction()


endAction

定義: endAction()


invokeAction

定義: invokeAction()


invokeNormalAction

定義: invokeNormalAction()


invokeCounterAttack

定義: invokeCounterAttack()


invokeMagicReflection

定義: invokeMagicReflection()


applySubstitute

定義: applySubstitute()


checkSubstitute

定義: checkSubstitute()


isActionForced

定義: isActionForced()


forceAction

定義: forceAction()


processForcedAction

定義: processForcedAction()


abort

定義: abort()


checkBattleEnd

定義: checkBattleEnd()


checkAbort

定義: checkAbort()


processVictory

定義: processVictory()


processEscape

定義: processEscape()


processAbort

定義: processAbort()


processDefeat

定義: processDefeat()


endBattle

定義: endBattle()


updateBattleEnd

定義: updateBattleEnd()


makeRewards

定義: makeRewards()


displayVictoryMessage

定義: displayVictoryMessage()


displayDefeatMessage

定義: displayDefeatMessage()


displayEscapeSuccessMessage

定義: displayEscapeSuccessMessage()


displayEscapeFailureMessage

定義: displayEscapeFailureMessage()


displayRewards

定義: displayRewards()


displayExp

定義: displayExp()


displayGold

定義: displayGold()


displayDropItems

定義: displayDropItems()


gainRewards

定義: gainRewards()


gainExp

定義: gainExp()


gainGold

定義: gainGold()


gainDropItems

定義: gainDropItems()