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NavMeshPlus
NavMesh building components provide you with ability to create navigation meshes that are generated automatically from your Scene geometry, which allows characters to move intelligently around the game world.
HOW-TO
- Intro here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#intro)
- NavMesh Basics here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#nav-mesh-basics)
- Geometry Options here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#geometry-options)
- Tiled here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#tiled)
- Mazes here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#mazes)
- Other Grids here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#other-grids)
- Override By here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#override-by)
- Bake At Runtime here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#bake-at-runtime)
- Known Issues here(https://github.com/h8man/NavMeshPlus/wiki/HOW-TO#known-issues)