List of reverbs - guyjbrown/bleepmanual GitHub Wiki
Reverbs simulate the effect of room reverberation. To use one, write its name in a push_fx statement. For example:
push_fx("reverb_large")
- reverb - same as reverb_medium
- reverb_massive
- reverb_large
- reverb_medium
- reverb_small
- room_large
- room_small
- plate_drums
- plate_vocal
- plate_large
- plate_small
- ambience_large
- ambience_medium
- ambience_small
- ambience_gated