List of reverbs - guyjbrown/bleepmanual GitHub Wiki

Reverbs simulate the effect of room reverberation. To use one, write its name in a push_fx statement. For example:

push_fx("reverb_large")
  • reverb - same as reverb_medium
  • reverb_massive
  • reverb_large
  • reverb_medium
  • reverb_small
  • room_large
  • room_small
  • plate_drums
  • plate_vocal
  • plate_large
  • plate_small
  • ambience_large
  • ambience_medium
  • ambience_small
  • ambience_gated