Required and optional mods - gustis40g/Invade__Annex_3_Iron_Tide GitHub Wiki
Here's the mods required by Iron Tide along with the optional mods allowed.
If you just want ready to use presets, here is the preset I personally use, here is a preset with only the required mods, and here is a preset with all optional mods available (do not actually play with this one).
Once you have downloaded the preset file simply drag it into the launcher to automatically download the mods and load them.
Required Mods
Required mods, you have to have these loaded to be able to connect to the server.
RKSL Studios - Attachments v3.02
3CB BAF Weapons (RHS ammo compatibility)
3CB BAF Units (ACE compatibility)
Optional Mods
Client sided mods which are not required but allowed to be used. Only use ShackTac OR DUI and one sound mod at a time (except Enhanced Soundscape, which works with everything), otherwise they will conflict with each other.
ZEC - Zeus and Eden Templates / Building Compositions This mod is only for those using Zeus.
ZEI - Zeus and Eden Interiors This mod is only for those using Zeus.
Discord Rich Presence Does exactly what it says, with this mod loaded it will display which server you're playing on in Discord.
Blastcore Edited (standalone version) Changes most effects in the game, explosions, smokes, etc, can tank some FPS on weaker systems when a lot of effects are rendered at the same time.
Blastcore Murr Edition Does the same as the above mod, but better in almost all ways. More realistic effects and looks better, can tank some FPS on weaker systems when a lot of effects are rendered at the same time.
Blastcore Murr Edition Smoke Alternative The exact same mod as above but uses vanilla smoke effect, makes sure you "can see" as well as players without the mod and AI when looking through smoke.
ShackTac User Interface A UI showing unit positions and names of units in your squad, superseded by DUI but supports custom FOV.
DUI - Squad Radar Essentially a better and more customizable version of ShackTac, has some more bugs than ShackTac and unfortunately does not support a custom FOV, the compass/ radar component will get distorted.
DynaSound 2 A sound mod, probably the sound mod with the best explosions in the game, but many sounds are unaltered and vanilla, for vehicles only helicopter and Xi'an sounds were altered.
JSRS SOUNDMOD A sound mod with a pretty decent sound overall, but in my opinion doesn't stick out as "amazing" anywhere.
JSRS SOUNDMOD - RHS AiO Mod Pack Sound Support A RHS compat for JSRS.
-AMZ- Improved WS Sounds V7.8 A sound mod, sounds are taken mainly from Squad but also War Thunder, Ready or Not and Battlefield. In my opinion probably one of the best ones currently.
-AMZ- IWS - RHS AIO COMPAT A RHS compat for AMZ.
JSRS SOUNDMOD 2025 Beta - RC2.2 A updated version of JSRS, all sounds remastered and overall sounds a lot better than original JSRS, but some sounds are still altered and some sounds a mixed poorly. Hence why it's still in beta.
JSRS SOUNDMOD 2025 Beta - AiO Compat Files RC2.2 A modded compat for JSRS 2025.
SigSound ArmA 3 A sound mod, IMO the gunfire sounds pretty bad, but weapon reloads can be pretty satisfying if you like the more clicky weapon sounds. Doesn't modify any vehicle sounds.
Enhanced Soundscape A sound mod which is compatible with all other sound mods. Doesn't actually alter any sounds, but instead simulates the bouncing of sound waves, especially noticeably next to mountains and in urban areas.
Enhanced Map Improves all around looks of the map, better satellite view, better colors and enhanced readability.
Enhanced GPS Improves readability and clarity of GPS map, adds high contrast for air vehicles which clearly marks powerlines and obstacles. Doesn't work super well with RHS as those helicopters get the ground version of the maps, due to RHS vehicles being incorrectly marked. Works best with Enhanced Map.
MapTools Remastered Gives the player a set of powerful map tools, be default you open this by holding Q when the map is open.