ref2011081831 - guillaumedescoteauxisabelle/ma-biblio GitHub Wiki

( Boden-Edmonds-2009)

[...] computer artists are more comfortable in speaking of ‘generative art’ where the system is rule-driven, not algorithmic - and why they usually avoid step-by-step programming.

What is a **rule-driven** system?

Yet another problematic area concerns aesthetic evaluation. Are entirely novel aesthetic considerations relevant for CG-art in general, or for some subclass of it? And are some aesthetic criteria, normally regarded as essential, utterly out of place in CG-art: authenticity, for instance?

We’ll see that judgements concerning creativity, authorial responsibility, agency, autonomy, authenticity and (sometimes) ontology are even more problematic outside the precious bubble than inside it.

Generative art enables the artist to concentrate on the underlying rules themselves: the structures that define the artwork, as against the surface. (This is a position clearly associ- ated with distaste for decoration and ornament.)

Our taxonomy distinguishes eleven types of art. We call them Ele-art, C-art, D-art, CA-art, G-art, CG-art, Evo-art, R-art, I-art, CI-art and VR-art.

Intentions

Utilisation de cet article pour taxonomiser la pratique des artistes.

Fiche de lecture avec une certaine orientation (utilisé dans l'article)

CE QUE JE LIS ET AMASSE, ANNOTE, DOIT RÉSOUDRE CE QUI EST CI-BAS:

Cet article est une étude de cas emblématique des pratiques artistiques de Memo Akten en collaboration avec intelligence artificielle.  Après avoir exposé une taxonomie de l’art génératif, cet article fera une étude de cas des œuvres de Akten en relation à la technologie des réseaux neuronaux convolutifs (RNC).  On examinera dans ce contexte ce que produisent les RNCs dans sa production artistique.

OUVRIR DOC(https://docs.google.com/document/d/1JEWJFFEM7HIb4k7bhwjPgWVemnpp5zLqdGLDjtfoUpc/edit#)

( Edmonds-2000)

role of a catalyst, or a stimulant, to our own creative thinking.

begin to define the characteristics of what the computer must do in order to augment creative thinking

Les opportunités d'augmentation ne se produisent pas à la surface mais avec des considérations fondamentales sur la structure qui permettent une compréhension des implications concrètes de ce qui structure une décision.  Dans cette structure sous-jascente à la surface se trouvent les possibilités d'augmentation.

The problem is to understand the concrete implications (through to the surface) of the structural decisions. This is where a significant opportunity for augmentation arises.

Le rôle de l'agent dans l'interface utilisateur intelligente est de permettre à l'artiste de percevoir les implications structurales du contexte artistique actuel et ainsi, dans un interval de temps cours, pouvoir penser, évaluer et décider d'agir.

The significant role of the agents in the user interface is to enable the artist to think and act in terms of the structures whilst, as a result of the agent's work, easily and quickly see the implications.

(Edmonds, 2000, p.1)

Les interfaces d'utilisation intelligente (IDUI) augmenterait la capacité de l'artiste suffisamment pour promouvoir une orientation créative plutôt que d'être à un niveau où il y a des inquiétudes.

intelligent user interfaces can enable the artist to lift the level of concern in a way that promotes enhanced creative thinking

Thought is not a means of solving the problem

Thought is not a problem solver but a great process of realisation that is forever transcending, transformed, changed, developed. (Mead 1917)

By computer creativity is meant the possibility of computers doing things that humans might consider to be creative and by creative computation is meant humans being able to do creative things with the help of computers.

A creation is made of its underlying structure.

[...] the concerns of the artist can often be with the deeper structures of their art rather than with the surface representations that make up the final artwork itsel

[computer] role of a catalyst, or a stimulant, to our own creative thinking. [...] The computer helps us think creatively.   (Edmonds, 2000)