Boden Edmonds 2009.taxo - guillaumedescoteauxisabelle/ma-biblio GitHub Wiki
Taxonomie des pratiques de Mémo Akten
Acronymes | Définition | |||
---|---|---|---|---|
I-Art | pratique dans laquelle l'œuvre est influencée de façon significative par une interaction avec l'audience. | |||
Ele-Art | pratique qui implique l'utilisation de composante électronique et électrique d'ingénierie. | |||
C-art | utilise en partie l'ordinateur pour fabriquer l'œuvre d'art | Forne d'art dont les processus de production impliquent l'ordinateur | |||
D-Art | pratique qui utilise la technologie de l'électronique numérique. | |||
G-Art | pratique dans laquelle l'œuvre est en partie générée par un processus informatique dont l'artiste n'a aucun contrôle directe. | |||
CI-Art | pratique dans laquelle l'œuvre générée par ordinateur est affecté de façon significative par le comportement de l'audience. |
Bullet
- Ele-art involves electrical engineering and / or electronic technology.
- C-art uses computers as part of the art- making process.
- D-art uses digital electronic technology of some sort.
- CA-art uses the computer as an aid (in principle, non-essential) in the art-making process.
- G-art works are generated, at least in part, by some process that is not under the artist’s direct control.
- CG-art is produced by leaving a computer program to run by itself, with minimal or zero interference from a human being. NB: We chose to reject the stricter definition of CG-art (art produced by a program left to run by itself, with zero interference from the human artist).
- Evo-art is evolved by processes of random variation and selective reproduction that affect the art-generating program itself.
- R-art is the construction of robots for artistic purposes, where robots are physical machines capable of autonomous move- ment and / or communication.
- In I-art, the form / content of the artwork is significantly affected by the behaviour of the audience.
- In CI-art, the form / content of some CG-artwork is significantly affected by the behaviour of the audience.
- In VR-art, the observer is immersed in a computer-generated virtual world,experiencing it and responding to it as if it were real.
Table
No | Acronym | Definition | Artists | Notes |
---|---|---|---|---|
1. | Ele-art | involves electrical engineering and / or electronic technology. | ||
2. | C-art | C-art uses computers as part of the art- making process. | ||
3. | D-art | D-art uses digital electronic technology of some sort. | ||
4. | CA-art | CA-art uses the computer as an aid (in principle, non-essential) in the art-making process. | ||
5. | G-art | works are generated, at least in part, by some process that is not under the artist’s direct control. | ||
6. | CG-art | CG-art is produced by leaving a computer program to run by itself, with minimal or zero interference from a human being. NB: We chose to reject the stricter definition of CG-art (art produced by a program left to run by itself, with zero interference from the human artist). | ||
7. | Evo-art | Evo-art is evolved by processes of random variation and selective reproduction that affect the art-generating program itself. | ||
8. | R-art | R-art is the construction of robots for artistic purposes, where robots are physical machines capable of autonomous move- ment and / or communication. | ||
9. | I-art | In I-art, the form / content of the artwork is significantly affected by the behaviour of the audience. | ||
10. | CI-art | In CI-art, the form / content of some CG-artwork is significantly affected by the behaviour of the audience. | ||
11. | VR-art | In VR-art, the observer is immersed in a computer-generated virtual world, experiencing it and responding to it as if it were real. |
Further question about judgemental concerns
creativity | ||||
authorial | ||||
responsibility | ||||
agency | ||||
autonomy | ||||
authenticity | ||||
ontology |