Order Types and Actor List - guidebee/OpenRA GitHub Wiki
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- AdvancedChronoshift
- Airstrike
- Attack
- AttackMove
- C4
- Capture
- Chronoshift
- Chronosphere
- Demolish
- Deploy
- DeployToUpgrade
- DeployTransform
- Detonate
- DetonateAttack
- Dock
- Enter
- EnterTransport
- GpsPower
- GrantConditionOnDeploy
- GrantUpgrade
- Guard
- Harvest
- Heal
- Infiltrate
- IronCurtain
- Move
- NukePower
- NukePowerInfoOrder
- ParatroopersPower
- PlaceBuilding
- Power
- Production
- Repair
- RepairBridge
- ReturnToBase
- Scatter
- Sell
- Sonar
- SovietParatroopers
- SovietSpyPlane
- SpyPlane
- StartBuildingRepair
- Steal
- Stop
- UkraineParabombs
- Unload
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^ArmedCivilian:
- Attack
^AutoTargetAllAssaultMove:
- Attack
^AutoTargetGroundAssaultMove:
- Attack
^BasicBuilding:
- Guard
^Building:
- Capture
- Repair
- Sell
^CivInfantry:
- Enter
- EnterTransport
- Exit
- Unload
^DisableOnLowPowerOrPowerDown:
- Repair
^Infantry:
- Enter
- EnterTransport
- Exit
- Guard
- Unload
^NeutralPlane:
- Capture
- Guard
^Ship:
- Guard
^TrackedVehicle:
- AttackMove
- Move
- Scatter
- Stop
^Vehicle:
- Enter
- EnterTransport
- Exit
- Guard
- Repair
- Unload
^Wall:
- Guard
1TNK:
- AttackMove
- Move
- Scatter
- Stop
2TNK:
- AttackMove
- Move
- Scatter
- Stop
3TNK:
- AttackMove
- Move
- Scatter
- Stop
4TNK:
- Attack
- AttackMove
- Move
- Scatter
- Stop
AFLD:
- ParatroopersPower
- PlaceBuilding
- Production
- SovietParatroopers
AGUN:
- Attack
Ant:
- AttackMove
- Move
- Scatter
- Stop
APC:
- Attack
- AttackMove
- Enter
- EnterTransport
- Exit
- Move
- Scatter
- Stop
- Unload
ARTY:
- Attack
- AttackMove
- Move
- Scatter
- Stop
BADR.Bomber:
- Attack
BIO:
- Capture
CA:
- AttackMove
- Move
- Scatter
- Stop
CTNK:
- Attack
- AttackMove
- Move
- Scatter
- Stop
DD:
- AttackMove
- Move
- Scatter
- Stop
DELPHI:
- AttackMove
- Move
- Scatter
- Stop
DOG:
- Attack
- AttackMove
- Enter
- EnterTransport
- Exit
- Move
- Scatter
- Stop
- Unload
DTRK:
- AttackMove
- DeployToUpgrade
- Move
- Scatter
- Stop
E6:
- Enter
- EnterTransport
- Exit
- RepairBridge
- Unload
E7:
- C4
- Guard
EINSTEIN:
- AttackMove
- Move
- Scatter
- Stop
FACT:
- Deploy
- DeployTransform
- PlaceBuilding
- Production
- Sell
FCOM:
- Capture
- Repair
FTRK:
- Attack
- AttackMove
- Move
- Scatter
- Stop
GNRL:
- Attack
- Enter
- EnterTransport
- Exit
- Unload
HARV:
- Dock
- Harvest
- Repair
- ReturnToBase
HBOX:
- Attack
- Enter
- EnterTransport
- Exit
- Unload
HIND:
- Attack
HOSP:
- Capture
JEEP:
- AttackMove
- Enter
- EnterTransport
- Exit
- Move
- Scatter
- Stop
- Unload
KENN:
- PlaceBuilding
- Production
LST:
- AttackMove
- Enter
- EnterTransport
- Exit
- Move
- Scatter
- Stop
- Unload
MCV:
- AttackMove
- Deploy
- DeployTransform
- Move
- Scatter
- Stop
MECH:
- Infiltrate
MGG:
- AttackMove
- Move
- Scatter
- Stop
MH60:
- Attack
MIG:
- Attack
MISS:
- Capture
MNLY:
- AttackMove
- Move
- Scatter
- Stop
MRJ:
- AttackMove
- Move
- Scatter
- Stop
MSLO:
- NukePower
MSUB:
- Attack
- AttackMove
- Move
- Scatter
- Stop
OILB:
- Capture
PBOX:
- Enter
- EnterTransport
- Exit
- Unload
PDOX:
- AdvancedChronoshift
- Chronoshift
Player:
- NukePowerInfoOrder
- PlaceBuilding
- Production
- SovietParatroopers
- SovietSpyPlane
- UkraineParabombs
powerproxy.paratroopers:
- ParatroopersPower
PT:
- Attack
- AttackMove
- Move
- Scatter
- Stop
QTNK:
- AttackMove
- Detonate
- DetonateAttack
- Move
- Scatter
- Stop
SAM:
- Attack
SHOK:
- Attack
- Enter
- EnterTransport
- Exit
- Unload
SPEN:
- PlaceBuilding
- Production
SPY:
- Attack
- AttackMove
- Enter
- EnterTransport
- Exit
- Infiltrate
- Move
- Scatter
- Stop
- Unload
SS:
- Attack
- AttackMove
- Move
- Scatter
- Stop
STNK:
- Attack
- AttackMove
- Enter
- EnterTransport
- Exit
- Move
- Scatter
- Stop
- Unload
SYRD:
- PlaceBuilding
- Production
THF:
- Enter
- EnterTransport
- Exit
- Unload
TRAN:
- Enter
- EnterTransport
- Exit
- Unload
TTNK:
- Attack
- AttackMove
- Move
- Scatter
- Stop
V2RL:
- AttackMove
- Move
- Scatter
- Stop
WEAP:
- PlaceBuilding
- Production
YAK:
- Attack