Order Types and Actor List - guidebee/OpenRA GitHub Wiki

All unique orders found in Red Alert mod:

=====================================

  • AdvancedChronoshift
  • Airstrike
  • Attack
  • AttackMove
  • C4
  • Capture
  • Chronoshift
  • Chronosphere
  • Demolish
  • Deploy
  • DeployToUpgrade
  • DeployTransform
  • Detonate
  • DetonateAttack
  • Dock
  • Enter
  • EnterTransport
  • GpsPower
  • GrantConditionOnDeploy
  • GrantUpgrade
  • Guard
  • Harvest
  • Heal
  • Infiltrate
  • IronCurtain
  • Move
  • NukePower
  • NukePowerInfoOrder
  • ParatroopersPower
  • PlaceBuilding
  • Power
  • Production
  • Repair
  • RepairBridge
  • ReturnToBase
  • Scatter
  • Sell
  • Sonar
  • SovietParatroopers
  • SovietSpyPlane
  • SpyPlane
  • StartBuildingRepair
  • Steal
  • Stop
  • UkraineParabombs
  • Unload

Actors and their supported orders:

================================

^ArmedCivilian:

  • Attack

^AutoTargetAllAssaultMove:

  • Attack

^AutoTargetGroundAssaultMove:

  • Attack

^BasicBuilding:

  • Guard

^Building:

  • Capture
  • Repair
  • Sell

^CivInfantry:

  • Enter
  • EnterTransport
  • Exit
  • Unload

^DisableOnLowPowerOrPowerDown:

  • Repair

^Infantry:

  • Enter
  • EnterTransport
  • Exit
  • Guard
  • Unload

^NeutralPlane:

  • Capture
  • Guard

^Ship:

  • Guard

^TrackedVehicle:

  • AttackMove
  • Move
  • Scatter
  • Stop

^Vehicle:

  • Enter
  • EnterTransport
  • Exit
  • Guard
  • Repair
  • Unload

^Wall:

  • Guard

1TNK:

  • AttackMove
  • Move
  • Scatter
  • Stop

2TNK:

  • AttackMove
  • Move
  • Scatter
  • Stop

3TNK:

  • AttackMove
  • Move
  • Scatter
  • Stop

4TNK:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

AFLD:

  • ParatroopersPower
  • PlaceBuilding
  • Production
  • SovietParatroopers

AGUN:

  • Attack

Ant:

  • AttackMove
  • Move
  • Scatter
  • Stop

APC:

  • Attack
  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Move
  • Scatter
  • Stop
  • Unload

ARTY:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

BADR.Bomber:

  • Attack

BIO:

  • Capture

CA:

  • AttackMove
  • Move
  • Scatter
  • Stop

CTNK:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

DD:

  • AttackMove
  • Move
  • Scatter
  • Stop

DELPHI:

  • AttackMove
  • Move
  • Scatter
  • Stop

DOG:

  • Attack
  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Move
  • Scatter
  • Stop
  • Unload

DTRK:

  • AttackMove
  • DeployToUpgrade
  • Move
  • Scatter
  • Stop

E6:

  • Enter
  • EnterTransport
  • Exit
  • RepairBridge
  • Unload

E7:

  • C4
  • Guard

EINSTEIN:

  • AttackMove
  • Move
  • Scatter
  • Stop

FACT:

  • Deploy
  • DeployTransform
  • PlaceBuilding
  • Production
  • Sell

FCOM:

  • Capture
  • Repair

FTRK:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

GNRL:

  • Attack
  • Enter
  • EnterTransport
  • Exit
  • Unload

HARV:

  • Dock
  • Harvest
  • Repair
  • ReturnToBase

HBOX:

  • Attack
  • Enter
  • EnterTransport
  • Exit
  • Unload

HIND:

  • Attack

HOSP:

  • Capture

JEEP:

  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Move
  • Scatter
  • Stop
  • Unload

KENN:

  • PlaceBuilding
  • Production

LST:

  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Move
  • Scatter
  • Stop
  • Unload

MCV:

  • AttackMove
  • Deploy
  • DeployTransform
  • Move
  • Scatter
  • Stop

MECH:

  • Infiltrate

MGG:

  • AttackMove
  • Move
  • Scatter
  • Stop

MH60:

  • Attack

MIG:

  • Attack

MISS:

  • Capture

MNLY:

  • AttackMove
  • Move
  • Scatter
  • Stop

MRJ:

  • AttackMove
  • Move
  • Scatter
  • Stop

MSLO:

  • NukePower

MSUB:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

OILB:

  • Capture

PBOX:

  • Enter
  • EnterTransport
  • Exit
  • Unload

PDOX:

  • AdvancedChronoshift
  • Chronoshift

Player:

  • NukePowerInfoOrder
  • PlaceBuilding
  • Production
  • SovietParatroopers
  • SovietSpyPlane
  • UkraineParabombs

powerproxy.paratroopers:

  • ParatroopersPower

PT:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

QTNK:

  • AttackMove
  • Detonate
  • DetonateAttack
  • Move
  • Scatter
  • Stop

SAM:

  • Attack

SHOK:

  • Attack
  • Enter
  • EnterTransport
  • Exit
  • Unload

SPEN:

  • PlaceBuilding
  • Production

SPY:

  • Attack
  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Infiltrate
  • Move
  • Scatter
  • Stop
  • Unload

SS:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

STNK:

  • Attack
  • AttackMove
  • Enter
  • EnterTransport
  • Exit
  • Move
  • Scatter
  • Stop
  • Unload

SYRD:

  • PlaceBuilding
  • Production

THF:

  • Enter
  • EnterTransport
  • Exit
  • Unload

TRAN:

  • Enter
  • EnterTransport
  • Exit
  • Unload

TTNK:

  • Attack
  • AttackMove
  • Move
  • Scatter
  • Stop

V2RL:

  • AttackMove
  • Move
  • Scatter
  • Stop

WEAP:

  • PlaceBuilding
  • Production

YAK:

  • Attack
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