Code - gskidd/Arduino-RF24-Communication GitHub Wiki

Explantion

More explanation is commented into the code along with explanation below.


At the top of the code are the libraries that that must be included for the code to work. The print.h file is included in the code.

/*
 Copyright (C) 2011 J. Coliz <[email protected]>

 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
 version 2 as published by the Free Software Foundation.
 */
/**
 * Example LED Remote
 *
 * This is an example of how to use the RF24 class to control a remote
 * bank of LED's using buttons on a remote control.
 *
 * On the 'remote', connect any number of buttons or switches from
 * an arduino pin to ground.  Update 'button_pins' to reflect the
 * pins used.
 *
 * On the 'led' board, connect the same number of LED's from an
 * arduino pin to a resistor to ground.  Update 'led_pins' to reflect
 * the pins used.  Also connect a separate pin to ground and change
 * the 'role_pin'.  This tells the sketch it's running on the LED board.
 *
 * Every time the buttons change on the remote, the entire state of
 * buttons is send to the led board, which displays the state.
 */

#include <SPI.h>
#include "nRF24L01.h"
#include "RF24.h"
#include "printf.h"

//
// Hardware configuration
//

// Set up nRF24L01 radio on SPI bus plus pins 9 & 10

RF24 radio(9,10);

The A4 pin is what is used to initially determine what role each Arduino has. For the first Arduino, connect pin A4 to ground to set it to the receive role and for the second Arduino, connect pin A4 to 5V to set the role to transmit.

// sets the role of this unit in hardware. Connect to GND to be the 'led' board receiver
// Leave open to be the 'remote' transmitter
int role_pin = A4;

// Pins on the remote for buttons
const uint8_t button_pins[] = { 3,5,7 };
const uint8_t num_button_pins = sizeof(button_pins);

// Pins on the LED board for LED's
const uint8_t led_pins[] = { 3,5,7 };
const uint8_t num_led_pins = sizeof(led_pins);

//
// Topology
//

// Single radio pipe address for the 2 nodes to communicate.
const uint64_t pipe = 0xE8E8F0F0E1LL;

//
// Role management
//
// Set up role.  This sketch uses the same software for all the nodes in this
// system.  Doing so greatly simplifies testing.  The hardware itself specifies
// which node it is.
//
// This is done through the role_pin
//

// The various roles supported by this sketch
typedef enum { role_remote=1, role_led} role_e;

// The debug-friendly names of those roles
const char* role_friendly_name[] = { "invalid", "Remote", "LED Board"};

// The role of the current running sketch
role_e role;

//
// Payload
//

uint8_t button_states[num_button_pins];
uint8_t led_states[num_led_pins];

Below is the the setup function that instantiates the pins depending on the predefined role. Also starts up the communication between the two Arduinos.

void setup(void)
{
  //
  // Role
  //

  // set up the role pin
  pinMode(role_pin, INPUT);
  digitalWrite(role_pin,LOW);
  delay(20); // Just to get a solid reading on the role pin

  // read the address pin, establish our role
  if ( digitalRead(role_pin) )
    role = role_remote;
  else
    role = role_led;

  //
  // Print preamble
  //

  Serial.begin(57600);
  printf_begin();
  printf("\n\rRF24/examples/led_remote/\n\r");
  printf("ROLE: %s\n\r",role_friendly_name[role]);

  //
  // Setup and configure rf radio
  //

  radio.begin();

  //
  // Open pipes to other nodes for communication
  //

  // This simple sketch opens a single pipes for these two nodes to communicate
  // back and forth.  One listens on it, the other talks to it.

  if ( role == role_remote )
  {
    radio.openWritingPipe(pipe);
  }
  else
  {
    radio.openReadingPipe(1,pipe);
  }

  //
  // Start listening
  //

  if ( role == role_led )
    radio.startListening();

  //
  // Dump the configuration of the rf unit for debugging
  //

  radio.printDetails();

  //
  // Set up buttons / LED's
  //

Instantiates the buttons if the role is transmit.

  if ( role == role_remote )
  {
    int i = num_button_pins;
    while(i--)
    {
      pinMode(button_pins[i],INPUT);
      digitalWrite(button_pins[i],HIGH);
    }
  }

Instantiates LED's if the role is receive (My schematic didn't have LED's, but they can be added).

  // Turn LED's ON until we start getting keys
  if ( role == role_led )
  {
    int i = num_led_pins;
    while(i--)
    {
      pinMode(led_pins[i],OUTPUT);
      led_states[i] = HIGH;
      digitalWrite(led_pins[i],led_states[i]);
    }
  }

}

Below is where the main body of the program starts and runs forever.

void loop(void)
{

reads the button pins and transmit the data if the Arduino is in transmit role

//
  // Remote role.  If the state of any button has changed, send the whole state of
  // all buttons.
  //
  if ( role == role_remote )
  {
    //radio.stopListening();
    // Get the current state of buttons, and
    // Test if the current state is different from the last state we sent
    int i = num_button_pins;
    bool different = false;
    while(i--)
    {
      uint8_t state = ! digitalRead(button_pins[i]);
      if ( state != button_states[i] )
      {
        different = true;
        button_states[i] = state;
      }
    }

    // Send the state of the buttons to the LED board
    if ( different )
    {
      printf("Now sending...");
      bool ok = radio.write( button_states, num_button_pins );
      if (ok)
        printf("ok\n\r");
      else
        printf("failed\n\r");
    }

    // Try again in a short while
    delay(20);
  }

Continuously listens for a signal through the shared pipe for the other Arduino if it's in receive role

  //
  // LED role.  Receive the state of all buttons, and reflect that in the LEDs
  //

  if ( role == role_led )
  {
    //radio.startListening();
    // if there is data ready
    if ( radio.available() )
    {
      // Dump the payloads until we've gotten everything
      bool done = false;
      while (!done)
      {
        // Fetch the payload, and see if this was the last one.
        done = radio.read( button_states, num_button_pins );

        // Spew it
        printf("Got buttons\n\r");

        // For each button, if the button now on, then toggle the LED
        int i = num_led_pins;
        while(i--)
        {
          if ( button_states[i] )
          {
            led_states[i] ^= HIGH;
            tone(4, i * 1000 + 500, 1000);
            digitalWrite(led_pins[i],led_states[i]);
          }
        }
      }
    }
  }

Allows the user to change the role of the Arduino via the console. The user types in L if they want the Arduino to be in the receive role or they type R if they want the Arduino to be in transmit role.

  if ( Serial.available() )
  {
    char c = toupper(Serial.read());
    if ( c == 'L' && role == role_remote )
    {
      printf("*** CHANGING TO LED ROLE -- PRESS 'R' TO SWITCH BACK\n\r");

      // Become the primary transmitter (ping out)
      role = role_led;
      radio.openReadingPipe(1,pipe);
      radio.startListening();

      int i = num_led_pins;
      while(i--)
      {
        pinMode(led_pins[i],OUTPUT);
        led_states[i] = HIGH;
        digitalWrite(led_pins[i],led_states[i]);
      }

      //digitalWrite(led,HIGH);
    }
    else if ( c == 'R' && role == role_led)
    {
      printf("*** CHANGING TO REMOTE ROLL -- PRESS 'L' TO SWITCH BACK\n\r");
      
      // Become the primary receiver (pong back)
      role = role_remote;
      radio.openWritingPipe(pipe);
      radio.stopListening();

      int i = num_button_pins;
      while(i--)
      {
        pinMode(button_pins[i],INPUT);
        digitalWrite(button_pins[i],HIGH);
      }

      //digitalWrite(led,LOW);
    }
  }
}
// vim:ai:cin:sts=2 sw=2 ft=cpp
⚠️ **GitHub.com Fallback** ⚠️