Content Description - grimmash/tors_tomb_of_the_nine_gods GitHub Wiki

Overview

This repo contains a Compendium that has custom maps and tiles for use in Foundry VTT.

Included:

  • Maps
    • Tor's versions with "loose" walls and lots of landscape walls and such to control sight lines. Also has tiles left in place for implementation of mods you can find in Optional Modules.
    • Grimmash's maps with tighter walls and less line of sight manipulation. No dependency on any other modules and artifacts of dependency removed.
  • Walls implemented within Foundry
  • Lighting implemented within Foundry
  • Tiles and variants for use in Foundry
  • Miscellaneous Macros

NOT included:

  • Monsters
  • Any text from the campaign book

Notes

Campaign Content

You will need to populate monsters, any campaign related traps, journals, etc. That content strays too close to the WotC IP for us to safely include at this time. Sorry!

Wall Setup

Please review the walls. The walling work was done by two GMs for their specific games and style. Many rooms use Foundry's landscape walls heavily. You may want these, or you may want to remove them. It is recommended to move a token with sight around so you can see how the maps were set up, and make any needed change. There is an entry on the wiki that details the approaches used for the walls in both map versions.

Tile and Map Assets

Art assets in this module are stored in four folders:

  • maps
  • number_tokens
  • scene_note
  • tiles

Maps

These contain the raw map files. There is an extended entrance area for Floor 1, if you wish to use it. Alternate versions are available via Tor's Emporium on Patreon.

Number Tokens

These are all the map callouts, giving room numbers, navigation notes, and a few particular callouts as presented in the campaign.

Tiles

The bulk of the tile art in this module. Please note some rooms have "stages", and multiple tiles are provided for such rooms.

Scene Note

Various Miscellany

Teleporter Tile Notes

Various tiles in this module act as anchors fur use in any third party teleportation module of your choice. Examples include the bridge tiles, stair tiles, and "beam me up" tiles.

These are currently provided as is on the Tor version of maps. Dependencies for teleportation or scene changing modules may come in future releases. The current development plan is to include the tile, and then split the module into a "light" version containing only art assets, and a "heavy" version that includes more functionality as granted by third party modules.