New Enchantments - great-big-world/concept-database GitHub Wiki
Type: Enchantment
Enchantments are reorganized into different categories based on the generic Enchantments Protection, Sharpness, and Efficiency.
Protection
| Name |
Damage Type |
Target |
| Fire Protection |
Fire & Lava |
All |
| Blast Protection |
Explosion |
All |
| Projectile Protection |
Projectiles |
All |
| Feather Falling |
Falling |
Boots |
| Cushioned Canopy |
Falling Blocks |
Helmets |
| Kinetic Protection |
|
All |
| Magic Protection |
Magic |
All |
| Physical Protection |
Melee |
All |
| Frost Protection |
Ice |
All |
| Shock Protection |
Electric |
All |
| Puncture Protection |
Puncture |
All |
Sharpness
| Name |
Mob Type |
Target |
| Smite |
Undead |
|
| Bane of Arthropods |
Arthropods |
|
| Butchering |
Animals |
|
| Impaling |
Aquatic |
|
| Icy Touch |
Fiery |
|
| Execution |
Humanoids |
|
Efficiency
| Name |
Block Type |
Target |
| Foraging |
Plants & Fungi |
Axes & Hoes |
| Chopping |
Woods |
Axes |
| Prospecting |
Ores |
Pickaxes |
| Quarrying |
Stones |
Pickaxes |
| Dredging |
Clay |
Shovels |
| Digging |
Sand, Dirt, & Snow |
Shovels |
| Smashing |
Bricks & Ceramics |
Pickaxes |
| Raking |
Wheats, Shroomlights, Sponges |
Hoes |
| Fracturing |
Metals & Gem Blocks |
Pickaxes |