Others - gonalez/znpcs GitHub Wiki
- PLAYER
- ARMOR_STAND
- CREEPER
- BAT
- BLAZE
- CAVE_SPIDER
- COW
- CHICKEN
- ENDER_DRAGON
- ENDERMAN
- ENDERMITE
- GHAST
- IRON_GOLEM
- GIANT
- GUARDIAN
- HORSE
- LLAMA
- MAGMA_CUBE
- MUSHROOM_COW
- OCELOT
- PARROT
- PIG
- PANDA
- RABBIT
- POLAR_BEAR
- SHEEP
- SILVERFISH
- SNOWMAN
- SKELETON
- SHULKER
- SLIME
- SPIDER
- SQUID
- VILLAGER
- WITCH
- WITHER
- ZOMBIE
- WOLF
- FOX
- AXOLOTL
- GOAT
-
ARMOR_STAND
setSmall <true/false>
setArms <true/false>
-
CREEPER
setPowered <true/false>
-
BAT
setAwake <true/false>
-
COW
setAge <-1/0>
-
CHICKEN
setAge <-1/0>
-
HORSE
setAge <-1/0>
setStyle <BLACK_DOTS/NONE/WHITE/WHITE_DOTS/WHITEFIELD>
setColor <BLACK/BROWN/CHESTNUT/CREAMY/DARK_BROWN/GRAY/WHITE>
-
LLAMA
setAge <-1/0>
-
MAGMA_CUBE
setSize <number>
-
MUSHROOM_COW
setAge <-1/0>
-
OCELOT
setCatType <ALL_BLACK/BLACK/BRITISH_SHORTHAIR/CALICO/JELLIE/PERSIAN/RAGDOLL/RED/SIAMESE/TABBY/WHITE>
setAge <-1/0>
-
PARROT
setVariant <BLUE/CYAN/GRAY/GREEN/RED>
-
PIG
setAge <-1/0>
-
PANDA
setAge <-1/0>
setMainGene <AGGRESSIVE/BROWN/LAZY/NORMAL/PLAYFUL/WEAK/WORRIED>
setHiddenGene <AGGRESSIVE/BROWN/LAZY/NORMAL/PLAYFUL/WEAK/WORRIED>
-
RABBIT
setRabbitType <BLACK/BLACK_AND_WHITE/BROWN/GOLD/SALT_AND_PEPPER/THE_KILLER_BUNNY/WHITE>
-
SHEEP
setAge <-1/0>
setSheared <true/false>
setColor <BLACK/BLUE/BROWN/CYAN/GRAY/GREEN/LIGHT_BLUE/LIGHT_GRAY/ LIME/MAGENTA/ORANGE/PINK/PURPLE/RED/WHITE/YELLOW>
-
SNOWMAN
setDerp <true/false>
-
SLIME
setSize <number>
-
VILLAGER
setProfession <ARMORER/BUTCHER/CARTOGRAPHER/CLERIC/FARMER/FISHERMAN/FLETCHER/LEATHERWORKER /LIBRARIAN/MASON/NITWIT/NONE/SHEPHERD/TOOLSMITH/WEAPONSMITH>
setVillagerType <DESERT/JUNGLE/PLAINS/SAVANNA/SNOW/SWAMP/TAIGA>
setAge <-1/0>
-
ZOMBIE
setBaby <true/false>
-
WOLF
setSitting <true/false>
setTamed <true/false>
setAngry <true/false>
setAge <-1/0>
setCollarColor <BLACK/BLUE/BROWN/CYAN/GRAY/GREEN/LIGHT_BLUE/ LIGHT_GRAY/LIME/MAGENTA/ORANGE/PINK/PURPLE/RED/WHITE/YELLOW>
-
FOX
setFoxType <RED/SNOW>
setSitting <true/false>
setSleeping <true/false>
setAge <-1/0>
setCrouching <true/false>
-
AXOLOTL
setVariant <BLUE/CYAN/GOLD/LUCY/WILD>
setAge <-1/0>
-
GOAT
setScreaming <true/false>
setAge <-1/0>