TK_DynamicObject - golden-coconut-studio/TikiAdventuresWiki GitHub Wiki
TK_DynamicObject is an object that can be activated through its ActivateObject() function. all you need is to activate it in some way and it will call its custom event blueprint. You can call the activate function through the the blueprint itself, but more common is to call it through a TK_InteractableObject:
An example of the Activatable using its custom event. This activitable is a door.