MoveToTarget - golden-coconut-studio/TikiAdventuresWiki GitHub Wiki
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This Task allows the AI to move to the position of its detected target.
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Properties:
- AcceptanceRadiusForTikiTarget = 100.0f (Modifiable in blueprint. this is the acceptance radius used when moving to the target)
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Functionality:
- Detects whether its blackboard has a target to give. - Makes a cast to an AActor that equates to that target - If that AActor is not null, it will move towards it. otherwise it will set the SeePlayer value of the AIController to false.