MoveToPlayer - golden-coconut-studio/TikiAdventuresWiki GitHub Wiki
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This task allows the enemy to move and break through an actor which has been identified previously. It is really useful for the Impaler enemy.
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Properties:
- DistanceAttackImpaler: 8 m (editable in editor and blueprint). - PosicionActor: null (editable in blueprint).
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How it works:
- Casts the value previously identified to actor. - The distance between the enemy and the actor is calculated. - The impaler distance is added. - A navigable point near this final location is calculated so that the enemy can move. - The enemy moves to the final location.
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Funcionamiento:
- Transforma el valor identificado anteriormente a actor - Se calcula la distancia entre el enemigo y el actor - Se suma la distancia de impaler - Se calcula un punto navigable cerca de esta posicion final para que el enemigo pueda avanzar - Avanza el enemigo al punto final