REPL - godotjs/GodotJS GitHub Wiki
A simple REPL
(read-eval-print loop) implementation is provided in the editor which can be open from the bottom panel GodotJS
.
A dropdown list will be shown if auto-complete
is available for the input partial expression. Press Up/Down
to select one, and Tab
to confirm the selection.
[!NOTE] So far,
REPL
runs on the javascript runtime theScriptLanguage
using.
And, theauto-complete
feature may have side effects because the partial input is evaluated to get available candidates.