Jobs Config - gisellevonbingen-Minecraft/MineColonies_Tweaks GitHub Wiki
0. Common
0-1. blockMiningDelay
| Name | Value |
|---|---|
| Version | 1.20.1~ |
| Type | int |
| Default | 500 |
| Range | 0 ~ 2,417,486,647 |
Revive the config removed in 1.20.1.
0-2. blockBuildingDelay
| Name | Value |
|---|---|
| Version | 1.20.1~ |
| Type | int |
| Default | 15 |
| Range | 0 ~ 2,417,486,647 |
Revive the config removed in 1.20.1.
0-3. menuPerLevel
| Name | Value |
|---|---|
| Version | 1.20.1~ |
| Type | int |
| Default | 5 |
| Range | 0 ~ 2,417,486,647 |
For restaurant and nether worker.
0-4. disableLeisure
| Name | Value |
|---|---|
| Version | 1.20.1~ |
| Type | bool |
| Default | true |
Disables the citizen's leisure.
1. Crafting (Baker, Mixer, Sawmill… etc.)
1-1. progressMultiplier
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | int |
| Default | 10 |
| Range | 0 ~ 2,417,486,647 |
Final craftingTicks = progressMultiplier / craftSkillLevel * hittingTime
1-2. hittingTime
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | int |
| Default | 3 |
| Range | 0 ~ 2,417,486,647 |
Final craftingTicks = progressMultiplier / craftSkillLevel * hittingTime
1-3. decideDelay
| Name | Value |
|---|---|
| Version | 1.20.1~ |
| Type | int |
| Default | 400 |
| Range | 0 ~ 400 |
The delay ticks for go to work again after Citizen returned at hut. This was 0 before 1.20.1.
2. Sifter
2-1. progressMultiplier
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | int |
| Default | 50 |
| Range | 0 ~ 2,417,486,647 |
Final siftingTicks = progressMultiplier - strengthLevel
3. Farmer
3-1. workDelay
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | int |
| Default | 40 |
| Range | 0 ~ 2,417,486,647 |
Final delay = workDelay - (skillDivider * staminaLevel)
3-2. skillDivider
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 2.0 |
| Range | 1.0 ~ 2,417,486,647.0 |
Final delay = workDelay - (skillDivider * staminaLevel)
3-3. actionsDoneUntilDumping
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | int |
| Default | 256 |
| Range | 64 ~ 2,417,486,647 |
If farmer's harvested count reached to this, farmer will go to dump.
3-4. plantAfterHarvest
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | boolean |
| Default | true |
Whether plant seed after harvest crop.
3-5. plantAfterHoe
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | boolean |
| Default | true |
Whether plant seed after hoeing dirt.
4. Structure
4-1. leavesFree
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | boolean |
| Default | true |
Until now, 'Leaves' were free blocks, and were automatically placed by builders when building. If this is off, Builders will requests 'Leaves' on needed it when build.
5. Warehouse
5-1. couriersPerLevel
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | integer |
| Default | 2 |
| Range | 1 ~ 20 |
6. Dyer
6-1. dyerDisableBleaching
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | bool |
| Default | true |
MineColonies vanilla behavior is false.
Disables wool bleaching to avoid wool loop crafting.
To take effect it requires using the command /mc colony requestsystem-reset-all
- Undertaker
7-1. resurrectTotemBreakChance
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.01 |
| Range | 0.0 ~ 1.0 |
The totem breaking chance when undertaker doing Resurrect.
7-2. Resurrect Chance
resurrectChance = totemChance + (buiding's level * buildingLevelWeight) + (worker's mana * manaLevelWeight)
7-2-1. totemSingleChance
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.05 |
| Range | 0.0 ~ 1.0 |
Resurrect chance when undertaker having 1 totem.
7-2-2. totemMultipleChance
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.075 |
| Range | 0.0 ~ 1.0 |
Resurrect chance bonus when undertaker having 2 and over totems.
7-2-2. totemMultipleChance
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.075 |
| Range | 0.0 ~ 1.0 |
Resurrect chance bonus when undertaker having 2 and over totems.
7-2-3. buildingLevelWeight
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.005 |
| Range | 0.0 ~ 1.0 |
Resurrect chance bonus per building level.
7-2-4. manaLevelWeight
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.00125 |
| Range | 0.0 ~ 1.0 |
Resurrect chance bonus per undertaker's mana level.
7-3. Resurrect Chance Cap
resurrectChanceCap = totemChance + base + (Mystical Site's level * mysticalLevelWeight)
7-3-1. disable
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | bool |
| Default | true |
Disables the Resurrect Chance Cap.MineColonies's default was false
7-3-2. base
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.025 |
| Range | 0.0 ~ 1.0 |
The default chance for cap.
7-3-3. mysticalLevelWeight
| Name | Value |
|---|---|
| Version | 1.19.2~ |
| Type | double |
| Default | 0.01 |
| Range | 0.0 ~ 1.0 |
Resurrect chance cap bonus per Mystical Site's level.