How to build - gingeradditive/OrcaSlicer GitHub Wiki
This guide is for building your Visual Studio 2022 solution for OrcaSlicer on Windows 64-bit.
-
Visual Studio 2022 or Visual Studio 2019
winget install --id=Microsoft.VisualStudio.2022.Professional -e
-
CMake (version 3.31) —
⚠️ version 3.31.x is mandatorywinget install --id=Kitware.CMake -v "3.31.6" -e
-
Strawberry Perl
winget install --id=StrawberryPerl.StrawberryPerl -e
-
Git
winget install --id=Git.Git -e
-
git-lfs
winget install --id=GitHub.GitLFS -e
Tip
GitHub Desktop (optional): A GUI for Git and Git LFS, which already includes both tools.
winget install --id=GitHub.GitHubDesktop -e
- Clone the repository:
- If using GitHub Desktop clone the repository from the GUI.
- If using the command line:
- Clone the repository:
git clone https://github.com/SoftFever/OrcaSlicer
- Run lfs to download tools on Windows:
git lfs pull
- Open the appropriate command prompt:
- For Visual Studio 2019:
Open x64 Native Tools Command Prompt for VS 2019 and run:build_release.bat
- For Visual Studio 2022:
Open x64 Native Tools Command Prompt for VS 2022 and run:build_release_vs2022.bat
- For Visual Studio 2019:
Note
If you encounter issues, you can try to uninstall ZLIB from your Vcpkg library.
- If successful, you will find the VS 2022 solution file in:
build\OrcaSlicer.sln
Important
Make sure that CMake version 3.31.x is actually being used. Run cmake --version
and verify it returns a 3.31.x version.
If you see an older version (e.g. 3.29), it's likely due to another copy in your system's PATH (e.g. from Strawberry Perl).
You can run where cmake to check the active paths and rearrange your System Environment Variables > PATH, ensuring the correct CMake (e.g. C:\Program Files\CMake\bin) appears before others like C:\Strawberry\c\bin.
Note
If the build fails, try deleting the build/
and deps/build/
directories to clear any cached build data. Rebuilding after a clean-up is usually sufficient to resolve most issues.
- Xcode
- CMake (version 3.31.x is mandatory)
- Git
- gettext
- libtool
- automake
- autoconf
- texinfo
Tip
You can install most of them by running:
brew install gettext libtool automake autoconf texinfo
Homebrew currently only offers the latest version of CMake (e.g. 4.X), which is not compatible. To install the required version 3.31.X, follow these steps:
- Download CMake 3.31.7 from: https://cmake.org/download/
- Install the application (drag it to
/Applications
). - Add the following line to your shell configuration file (
~/.zshrc
or~/.bash_profile
):
export PATH="/Applications/CMake.app/Contents/bin:$PATH"
- Restart the terminal and check the version:
cmake --version
- Make sure it reports a 3.31.x version.
Important
If you've recently upgraded Xcode, be sure to open Xcode at least once and install the required macOS build support.
- Clone the repository:
git clone https://github.com/SoftFever/OrcaSlicer cd OrcaSlicer
- Build the application:
./build_release_macos.sh
- Open the application:
open build/arm64/OrcaSlicer/OrcaSlicer.app
To build and debug directly in Xcode:
- Open the Xcode project:
open build/arm64/OrcaSlicer.xcodeproj
- In the menu bar:
- Product > Scheme > OrcaSlicer
-
Product > Scheme > Edit Scheme...
- Under Run > Info, set Build Configuration to
RelWithDebInfo
- Under Run > Options, uncheck Allow debugging when browsing versions
- Under Run > Info, set Build Configuration to
- Product > Run
- Docker
- Git
git clone https://github.com/SoftFever/OrcaSlicer && cd OrcaSlicer && ./DockerBuild.sh && ./DockerRun.sh
The DockerRun.sh
script includes several commented-out options that can help resolve common issues. Here's a breakdown of what they do:
-
xhost +local:docker
: If you encounter an "Authorization required, but no authorization protocol specified" error, run this command in your terminal before executing DockerRun.sh. This grants Docker containers permission to interact with your X display server. -
-h $HOSTNAME
: Forces the container's hostname to match your workstation's hostname. This can be useful in certain network configurations. -
-v /tmp/.X11-unix:/tmp/.X11-unix
: Helps resolve problems with the X display by mounting the X11 Unix socket into the container. -
--net=host
: Uses the host's network stack, which is beneficial for printer Wi-Fi connectivity and D-Bus communication. -
--ipc host
: Addresses potential permission issues with X installations that prevent communication with shared memory sockets. -
-u $USER
: Runs the container as your workstation's username, helping to maintain consistent file permissions. -
-v $HOME
:/home/$USER: Mounts your home directory into the container, allowing you to easily load and save files. -
-e DISPLAY=$DISPLAY
: Passes your X display number to the container, enabling the graphical interface. -
--privileged=true
: Grants the container elevated privileges, which may be necessary for libGL and D-Bus functionalities. -
-ti
: Attaches a TTY to the container, enabling command-line interaction with OrcaSlicer. -
--rm
: Automatically removes the container once it exits, keeping your system clean. -
orcaslicer $*
: Passes any additional parameters from theDockerRun.sh
script directly to the OrcaSlicer executable within the container. By uncommenting and using these options as needed, you can often resolve issues related to display authorization, networking, and file permissions.
All required dependencies will be installed automatically by the provided shell script, including:
- libmspack-dev
- libgstreamerd-3-dev
- libsecret-1-dev
- libwebkit2gtk-4.0-dev
- libssl-dev
- libcurl4-openssl-dev
- eglexternalplatform-dev
- libudev-dev
- libdbus-1-dev
- extra-cmake-modules
- libgtk2.0-dev
- libglew-dev
- cmake
- git
- texinfo
`./build_linux.sh -u` # install dependencies
`./build_linux.sh -disr` # build OrcaSlicer