Armor - gegerlan/aog GitHub Wiki
Armors are defined in the editor's database (F9
).
The sprites used for an armor is defined in Common Event 198: Update Sprite
Armor images intended for the persona should be put in the Graphics\Pictures
folder, and follow the persona naming scheme. The pictures will be automatically selected and used by the game.
[<actor name> [<actor class> ]]<armor name>[ <modifier>[ <modifier>[ ..]]]
Modifier Name | Used by | Description |
---|---|---|
Shy | Items, Persona | If the player is shy (use shy persona) |
Cuffs | Items, Persona | If the player is in cuffs (hands behind back) |
Chipped | Items | If the item condition is less than 75% |
Torn | Items | If the item condition is less than 50% |
Broken | Items | If the item condition is less than 25% |
Example
Garnet cotton robe.png
Garnet Adventurer Nightgown Cuffs.png