Tutorial 3. Normal Maps - gecko0307/dagon GitHub Wiki
Dagon version: >=0.14
Normal mapping nowadays is a standard technique that is used by everyone. You can easily add it to your Dagon game by setting normalTexture
of a material:
matGround.normalTexture = aTexStoneNormal.texture;
Dagon also supports parallax mapping. It requires a height map:
mGround.heightTexture = aTexStoneHeight.texture;
mGround.parallaxMode = ParallaxSimple;