Misc - gamehunt/CustomNPCs GitHub Wiki
Comparsion Types
equals
- value
must be equal
greater
- value
must be less
than something
less
- value
must be greater
than something
greater_or_equals
- Same as greater
, but equals is accepted too
less_or_equals
- Same as less
, but equals is accepted too
not_equals
- value
mustn't be equal
Nuke states
idle
- Nuke is not detonated and not in progress
not idle
- nuke is detonated or in progress
not_detonated
- nuke is not detonated
detonated
- nuke is detonated
in_progress
- nuke is in progress
not_in_progress
- nuke is not in progress