Misc - gamehunt/CustomNPCs GitHub Wiki

Comparsion Types

equals - value must be equal

greater - value must be less than something

less - value must be greater than something

greater_or_equals - Same as greater, but equals is accepted too

less_or_equals - Same as less, but equals is accepted too

not_equals - value mustn't be equal

Nuke states

idle - Nuke is not detonated and not in progress

not idle - nuke is detonated or in progress

not_detonated - nuke is not detonated

detonated - nuke is detonated

in_progress - nuke is in progress

not_in_progress - nuke is not in progress