BASIC PAUSE Statement - fvdhoef/aquarius-plus GitHub Wiki
TYPE: plusBASIC system statement
FORMAT: PAUSE
Action: Suspends program execution until a key is pressed.
- The program continues with the statement following the
PAUSE
after the key is pressed. -
Break
will occur if Ctrl-C is pressed unlessSET BREAK OFF
has been executed.
FORMAT: PAUSE message
Action: As above, but prints the specified message to the screen before pausing.
- message is string expression specifying the message to displayed.
- The cursor is not moved to the beginning of the next line.
Example
PAUSE "Press a key"
Displays the message
Press a key
then waits for a key to be pressed.
FORMAT: PAUSE jiffies
Action: As above, but pauses for the specified number of jiffies.
- A jiffie is 1/60th of a second.
Example
PAUSE 60
Pause for 1 second.
TYPE: plusBASIC v0.24h system statement
FORMAT: PAUSE UNTIL condition
Action: As PAUSE
, but suspends program execution until the specified condition is true.
- condition is a numeric expression that evaluates to 0 for false, or any other number for true.
Example
PAUSE UNTIL INKEY OR JOYK(0)
Pause until a keyboard key or game controller button is pressed.