Assembly Language Sprite Tutorial - fvdhoef/aquarius-plus GitHub Wiki Using the sprite kernel routines Creating a Sprite Definition Spritedef Structure Header Byte Description 0 Spritle Count 1 Sprite Width 2 Sprite Height Spritle Byte Description 0 Spritle Number 1 X Offset 2 Y Offset The spritedef structure is ⚠️ **GitHub.com Fallback** ⚠️