Demo Projects - funovus/editor-wiki GitHub Wiki
All Demo Projects
ZIP folder of all demo projects: Wiki Demo Maps.zip
Workshops
These are workshop maps that accompanied a live presentation & Q&A around specific topics. Mildly legacy.
Workshop 03 - Custom UI Mod.zip
- Demonstrate different custom UI possibilities.
- Demonstrate different custom UI possibilities.
Workshop 06 - FarmGame Polish.zip
- Various actor tricks to polish a crop-harvesting game.
Workshop 07 - HeroRunner Polish.zip
- Polish for an infinite runner game
- Polish for a battle-simulator game
Workshop 01 - Tips & Tricks.zip
- Various editor tips and tricks
Example Maps
These are bare-bones example maps that highlight specific functionality. Somewhat legacy.
- Niche use - Demonstrate Tower Defense specific features using waypoints and spawn waves.
- Somewhat Legacy - Create custom UI. Note that it's easier to use XML, the UI previewer, and the gmui mod now. Although this method still works.
- Demonstrate data-binding (tying a unit's stat to a UI element, so it automatically updates)
Example_DynamicWaveGeneration.zip
- Niche use - Demonstrate Tower Defense specific feature of generating waves dynamically
- Demonstrate prebuilt UI functionality
- Demonstrate Joystick
Demo Projects
Minigames for learning purposes. Legacy - works, but does things in ways that are no longer best practice.
- Using WASD, kill slimes.
- Vertical SHMUP.
- Demonstrate core registry mod.
- Incremental progression defense.
- Colorful space blaster.