Data Effect Set Waypoints - funovus/editor-wiki GitHub Wiki
Table of Contents
- [Data\Effect\Set Waypoints](#dataeffectset-waypoints)
* [Target](#target)
* [Waypoints](#waypoints)
* [Dispersal Offset](#dispersal-offset)
* [Dispersal Offset Range](#dispersal-offset-range)
* [Use Natural Dispersal](#use-natural-dispersal)
* [Ignore Rally Disabled Lanes](#ignore-rally-disabled-lanes)
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Sets the waypoint path for TD_Creep or Generic Controllable units.
Which unit to set waypoints for.
Which method is used for setting waypoints.
SelectableType: EffectSetWaypoints.Waypoints.Waypoints Type
Sets the waypoints offset across the lane width (0 = left edge, 1 = right edge).
A random number between this and 0 will be added to the dispersal offset.
If checked, determine dispersal automatically from unit's current position.
When checked, lanes marked as "Disable Rally" as valid waypoints.