Changelog - fishyboteso/fishyboteso GitHub Wiki

0.5.12

  • hotfix: fixed negative number for parsing qr code

0.5.11

  • FishyQR detection improvement (using cv2 instead of manual blob detection)
  • removed pyzbar from dependencies

0.5.9

0.5.8

  • Add key bind option to toggle FishyQR in ESO key bind menu
  • Add option to the mod menu to start FishyQR in enabled/disabled state
  • Update chalutier engine in FishyQR
  • Increase update time in FishyQR (for it to consume less resources)
  • Increased ESO API version in FishyQR

0.5.7

Features added:

  • splash screen now waits for fishy to start
  • update popup now shows after fishy starts
  • debug mode shows more logs now

Features removed:

  • prompt before quitting fishy when any engine is running
  • debug > restart option
  • removed double beep on turnoff
  • hide "update" option in file menu if "dont ask" option is not checked in update popup

0.5.6

  • fishy will work even if the game is not on primary display
  • updated readme

0.5.5

  • added an option to disable the feature to look for holes in vertical direction. Look for hole can now be disabled from fullauto config menu

0.5.4

  • fixed get_coords() tuple overflow issue, now full auto fishy should work as expected
  • improved hole check in full auto fishing, should fix hole detection.
  • improved message when FishyQR is not found

0.5.3

  • FishyQR integrated for both semifisher and fullauto

0.5.0

  • removed beta access drm from full auto
  • updated need help link to github wiki
  • give overwrite option only in edit mode for path recordin

0.4.11

  • added fullauto tabout stop toggle in config
  • improved full auto config layout

0.4.10

  • read chalutier bar colors from ESO
  • beep twice on fishing engine stopped
  • Added !active command which shows current active user count
  • Made fullscreen config automatic in semi fisher
  • Moved hotkey to other process, which should reduce input ghosting
  • Add a 100ms sleep to semifisher loop (Thanks to Ancient123 on github for the PR)

Full Auto Improvements:

  • moved controls to config
  • wait for the game window to be active
  • stop the engine when the game window becomes inactive
  • ask to save or not when recording ends
  • path editing mode, used to edit the path in between a previous recording
  • pause engine instead of crashing it when QR can't be read in between of recorder and player
  • updated guide wiki accordingly

0.4.9

  • fix not sending data when fishing intertupted

0.4.7

  • fix checkpixelval error
  • make call_in_thread queue fifo
  • always enable auto_loot
  • sleep before and after auto_loot not needed anymore
  • read gps from fishyqr
  • add fullauto feature

0.4.6

  • fix not sending hole depleted data when not logged in

0.4.5

  • functions to check, add and remove Add-Ons from ESO Addonfolder
  • remove FooAddon, ProvisionsChalutier and adds Chalutier Add-On automatically
  • change color detection to full rgb
  • change state detection and add all new states from Chalutier Add-On
  • Chalutier Add-On fixes a bug notifying hole-depleted after every fish
  • Notification checkbox fixed
  • New Discord Notifications for states: fighting, dead, no bait equipped and inventory full
  • remove "didn't start"-popup
  • move uid generation to backend
  • improve appearance of update-popup
  • sort config.json
  • fix is_subbed now call without uid

0.4.4

  • disallow numpy version 1.19.4
  • remove fooaddon from code
  • harden discord uid read
  • use apiversion for client-server interaction
  • add update dialog for outdated versions

0.4.3

  • added fish hooking random delay option
  • added auto loot option with looting button option

0.3.14

  • Added option to create normal shortcut along with anti ghosting shortcut
  • fixed issue where bot installs addons in the incorrect location if using onedrive
  • fixed issue where the bot crouches/opens inventory, thanks to @faranel for testing

0.3.13

  • now creates shortcut which prevents input ghosting, thanks to @𝔅𝔬𝔟
  • an option in config to play sound when fishing hole depletes (as requested

0.3.12

  • tweaked hotkey feature to fix ghosting (not sure if it'll work for everyone)
  • fixed discord bot, now notification feature should work as before

0.3.11

  • fixed restart bug; random window disapears when restart option is used (reported by @Ironut)
  • removed troubleshoot option from options

0.3.10

  • fixed input ghosting in full auto (reported by @bolagna)
  • fixed auto update

0.3.9

  • fixed input ghosting (reported by @Charlemagne)

0.3.8

Full-Auto Fisher

  • fixed FooAddon Addon not found, installing it... bug (reported by @bolagna)
  • created move to target, now you can set target location and the bot will move to it on command (works best in first person mode)

0.3.7

GUI

  • Removed Log Dump from Debug menu
  • created config gui for full auto
  • enable "Debug > Keep Console" to unhide full auto
  • now disables other options when engine is running
  • keyboard button to pause play, now bot can be paused and played using f9

Semi Fisher

  • starting ai fix, sometime bot doesnt start
  • minimize bug fix, when minimized gui goes out of sync
  • now shows running as admin message
  • better error message, now tells to check #read-me-first instead

Full-Auto Fisher

  • now requires config to run
  • installs addon for full auto

0.3.5

  • reworked ui for multiple bot engine support, this is the first step towards full auto :slight_smile: basically later on u will be able to choose * which bot engine u want to use before pressing the start button
  • logs before starting update, before it felt weird that the bot restarts for no reason, now it'll give a message before updating
  • removed collect-r config, with the help of @Jan we figured out that u can simply turn on auto loot from in game settings, so I'm removing that option from the bot

0.3.4

  • removed tkhtmlview from deps which cuzed install errors

0.3.3

  • reworked notification to use discord

0.3.2

  • code cleanup

0.3.1

  • BUG FIX: doesnt throw the stick back wehn action key is used

0.3.0

  • documentation
  • add eula
  • Troubleshooting Guide
  • Notification via Web for platform independence

0.2.0

  • GUI for easy configuration
  • change action key option | requested by - pMens-DC
  • packaging for easy install