tubeGeometry - firtoz/react-three-renderer GitHub Wiki
Wiki » Internal Components » Geometries » tubeGeometry
tubeGeometry
Creates a THREE.TubeGeometry
Attributes
name
string: Name for this geometry.
Default: ''
vertices
array of THREE.Vector3: See THREE.Geometry#vertices.
Default: []
colors
array of THREE.Color: See THREE.Geometry#colors.
Default: []
faceVertexUvs
array of (array of (array of THREE.Vector2)): See THREE.Geometry#faceVertexUvs.
Default: []
faces
array of THREE.Face3: See THREE.Geometry#faces.
Default: []
dynamic
bool: See THREE.Geometry#dynamic.
Set to true if attribute buffers will need to change in runtime (using "dirty" flags).
Unless set to true internal typed arrays corresponding to buffers will be deleted once sent to GPU.
Default: false
path
THREE.Curve required: THREE.Curve - A path that inherits from the Curve base class.
segments
number: The number of segments that make up the tube, default is 64.
Default: 64
radius
number: The radius of the tube, default is 1.
Default: 1
radiusSegments
number: The number of segments that make up the cross-section, default is 8.
Default: 8
closed
bool: Is the tube open or closed, default is false.
Default: false
resourceId
string: The resource id of this object, only used if it is placed into resources.
Default: ''
Notes:
This component can be added into <resources/>! See Resource Types for more information.
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